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Posts posted by Chijohnaok
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51 minutes ago, MajorGosnell said:
https://youtu.be/Z92wKN1OLGs
I was away for a few months,came back and decided to sail around jamaca in my nice new Indefatigable.
Saw some swedes near Savannah Del Mar,last time i played we were friendly with the ex vikings.They are probally just helping out on patrol.
Aw thats nice their turning towards me,maybe to give salute....
Hmm they atre running intercept....
Hmmm they are running they're guns out...
Hmm i've been ganked....
Needless to say i feel like a right silly bugger.If you've taken some time off its usually a good thing to check the "Politics" tab, or ask in your national chat what the current scene is. ;-)
That said, it's good to see your Naval Action vids back on You Tube and welcome back to the game.
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8 minutes ago, monk33y said:
The rookie zone still has conquest. Two regions can change hands.
Actually (if I am not mistaken) there are 5 counties/regions in the rookie zone that can change hands; 3 are currently held by the United States, and 2 are held by the British.
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Its remarkable that you managed to find a crew made up entirely of mutes.
On the other hand, you are blessed that they are so eagle-eyed and intuitive with regards to identifying other ships.
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3 minutes ago, Bearwall said:
Actually my post was most pertinent to the problem of nightflips. The prevailing excuse from the US to do nightflips is that the other alliance can just "recruit" more ppl in different TZ.. This however due to the nationalfactions is impossible and I pointed to Tommy Shelby as one of the examples that shows just how few actually plays for factions that doesn't follow their national identities.
Actually, the North American players in the US nation don't do what you call "nightflips" for any such excuse. We are (attempting) to do "prime time" port battles. I hope that you appreciate that players in North American have as much right to play during their own prime time as you do in yours. And I use the word "attempting" because we are already hamstrung by the game mechanic which prohibits any RvR later than 9pm EST/8pm CST/7pm MST/6pm PST. Yes, those from the two western continental time zones (roughly 25% of the US population, including the most populous state in the country-California) have no opportunity at RVR on any server in Naval Action.
How thrilled would you be if 25 % of the population of Europe (roughly Germany, France and the UK) were unable to participate in RvR during your own primetime?
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Just now, Bearwall said:
Actually I thought he was an american (never spoken to the guy so I wouldn't know). Regardles it doesn't change the fact he and his guys took a faction out of other than nationalistic grounds.
What is the relevance for the question of nightflips?
I saw a point you made in which (the impression I got) was that you thought Tommy and his clan was North American. And you were commending him on going to a Europe NA nation. My post was simply a point of clarification to your comment. My comment was no more, and no less, relevant to the question of night flips than your comment was.
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2 hours ago, Bearwall said:
good question.. Most ppl have working lives as well (which the americans have endured PB in) so the matter is by far the most complicated in regards to current mechanic problems. I seem to recall you once pleaded for clanbased factions rather than national factions and this would imo be the only solution where PB timers + lord protector could work. The current national factions is barring ppl affilliated with one faction from joining another - not because they wouldn't be welcomed (though atm there's a rather toxic claim in the tribunal against one casual player that clearly underlines the paranoia towards any outsiders prevalent in both blocks) - but because they would always feel at odds with the rest of the faction. I really admire shelby and his guys for choosing a nation not on nationalistic grounds but from a purely gameplay perspective. Most others don't have the strenght of hearth.
I'm sorry mate, but I don't have a clear answer for you - only that I don't believe the solution should be anything but a carefully thought through longterm solution that everyone can see functioning also in a year from now. And with a much larger playerbase. This back and forth from one ill-thought through mechanic to another is the major reason why ppl are quitting - it's not one broken mechanic but the many corrections to mechanics that sends them from one extreme to another.
My bold/underlined emphasis above.
I might be mistaken, but (Tommy) Shelby in real life is from Denmark (the real Denmark not the NA Danmark-Norge), and his Ocean clan group is a mixture of North Americans and Europeans.
I will defer to Tommy or any of his Ocean clan guys to speak to their points of origin/national makeup.
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28 minutes ago, Christendom said:
The US Nation hereby decrees The Chijohnaok Doctrine.
The occasion has been judged proper for asserting, as a principle in which the rights and interests of the United States are involved, that the American continent, by the free and independent condition which they have assumed and maintain, are henceforth not to be considered as subjects for future colonization by any Eastern Alliance powers.
Any future incursions into US home waters outside of the US nation's prime time will be met swift and decisive action during the evenings upon that nation's home ports and economic bases. We will reduce you to one port whether or not you show up. Whether you cry on the forums or not.
Our borders are currently defined as such and are considered home waters. Said map is subject to change should we decide to Manifest Destiny.
I approve this message.
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2 hours ago, rediii said:
You need 51% of the playerbase to do it.
That is correct. The NA elections in the Untied States nation do not have an Electoral College.
It would still be a challenge though to get 51% of voters in the US nation to vote for an alliance change.
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52 minutes ago, Kloothommel said:
Here is an alternate fact for y'all...
That is freakin hilarious!
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18 minutes ago, rediii said:
You replied to someone inside the swedish nation with facts which other nations did. If he would have approached me i would have organized a ship or lend my own like i do to allmost every other portbattle too.
Well, I commend you for your willingness to do so.
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25 minutes ago, rediii said:
U still don't realize the difference between our "flips".
Your "Workflip" is the EU primetime. We are clear on that. The port will be defended
The nightflip is US primetime. We are clear on that too. The port will not be defended
I hope you realize now but TBH, you will not and instead be happy that you can attack ports and be successfull because there are not enough players inside the PB.
You can't come with the "sweden attack us while we had truth" thing now. You just show how bad global servers can be if one alliance has all the US prime time players.
note: i just read that it's a nightflip. Didnt see the time ingame yet.
My bold/underlined emphasis above.
You state that " there are not enough players inside the PB"; in other words not enough players from the US/North American time zones to help defend your ports during non-EU primetime hours. I seem to recall a US based PvP 2 player just a day or two ago who indicated that they were looking to help out your alliance. He approached the Danes and offered them his services. He (Sir Texas Sir, rolled to "Monsieur Texas Monsieur") asked for a ship to help them out. They gave him nothing, yet I do recall him still being at the PB at Puerto Plata, albeit in a fir Surprise because that was all he could find in the ship market. Well then he apparently contacted the French and offered them the services of him and his clan mates. Apparently that didn't work out very well either because he has now re-rolled his PvP 1 character to "Senor Tejas" .
For all the complaints that I have seen posted by members of the Dane-Norske/French/Spanish/Swedish alliance about not having enough players from North American time zones, and the alleged difficulty in recruiting such players, it doesn't appear to me that your alliance even knows what to do with them when they show up on your doorstep offering their assistance.
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12 hours ago, Sir Texas Sir said:
Ok after much talking with my clan mates we have decided to pick a different nation from the french. I will no longer be known on PvP2 as "Monsieur Texas Monsieur" instead I will be known as "Senor Tejas" We have not picked a clan name, but expect to see more of us on during the US prime times to help out.
By your new name I presume that you are rolling to the Spanish nation. Good luck with that!
I presume that we may/will see you around the waters of Cuba and other areas of the Spanish realm.
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9 minutes ago, E.P. Juel said:
Still, if its 25 vs 19, as it was in Savannah NOTHING can be done since attackers with more numbers will cap 2 bases. No matter how the defense distribute their fleet, if they have lesser ships they loose before they can sink any opponents. The point system sucks although some good aspects can be deprived from it. I think if 19 determined people want to, they should have the chance of an all in attack on 25 to defend their harbor and win the FIGHT rather than win on base cap.
Reading between the lines, is this what you mean?:
- If it's a 25 vs 25 fight the circles are OK, but if there are only 19 on one side vs 25 on the other then we should dispense with the 3 circles and force it into a rubgy scrum. Exactly how are the devs supposed to code something like that?
- Or should port battles only occur if the numbers on each side of the battle are exactly the same?
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2 hours ago, E.P. Juel said:
Yeah, I was not there at Wilmington I must admit, but that was not the one I was talking about. I was at almost all of the "defenses" at Savannah, when you faked, and when you finally didn't, also at La Vega - all night flips. We were outnumbered, you base-cap and win. Amazing victory, amazing organization - I must say you outdid yourselves!
Although in La Vega we got to smash you around before you got points enough, you would have lost the battle despite outnumbering us. Was really fun Still you won the port due to night-flip. Lucky for you, you can escape when you reach 1000 points. I dont know what is more hollow, your words or your proclaimed victory. Close call. Now I need you to acknowledge the fact that the server pop is low and multiple reasons is to blame for that, including night-flip. It's just facts.
My bold emphasis above.
This story that people are pushing about winning on points somehow being dishonorable is a copout.
Before the current 3 circles port battles mechanic people whined about how others would simply chain sails and run throughout the battle, or some whined about the rugby scrum port battles. So the devs changed it up to requiring fights in the 3 circles. This forced people to do something other than simply chain sails and run. It forced fleets to split up from the big blob of ships that we commonly saw.
It introduced an element of strategy into port battle conduct:
- From where in OW should we enter?
- How to divide up the fleet into smaller squadrons so as to capture the circles?
- Who to shift from this circle to that one as the smaller battles ebbed and flowed?
The devs changed the PB process up in an effort to address players complaints and suggestions. You either learn to adapt to the sometimes changing mechanics of the game or you get left behind.
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3 minutes ago, Anne Wildcat said:
I loved when first starting out, getting lost, sailing close to a port to see the port name, and the using my map to figure out where to go. Imo, coordinates are only helpful in finding treasure chests.
They are also useful if a scout ship happens to spot an enemy fleet and calls out the sighting/location in nation chat (or team speak chat..which might be considered another sometimes 'non-immersive' aspect to the game).
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12 hours ago, Marrius said:
Have been working to get the major players and various other voices to meet together for a few weeks now. Finally a meeting has been set up for Sunday and was going to just leave everything there. Decided though after seeing PvP1 was doing a similar meeting I thought it best to at least make a separate post where the ground rules are placed and the subjects of the meeting to be listed. This meeting will consist of all the political factions. Unfortunately to have this meeting many requested the Pirates to have their invitation pulled otherwise they would walk. Personally I disagree with this but one must pick and choose their battles carefully unless wishing to unravel any attempt of progress. The meeting will be discussing mainly how to end certain negative trends that have occurred and will more than likely come into being. After the conclusion of the meeting, possibly Monday afternoon since I have a busy morning, I will post the results of the meeting here. I do not expect every subject to be concluded but I do hope some agreements can be met.
Rules:
- Each clan leader can have only a max of two officers present for the meeting. If the meeting is too large the officers will be asked to leave the teamspeak.
- There will be no discussion of pirates. Since they are not present there is no reason for us to discuss about them.
- No discussion of ones clan or faction will become the focal point of a discussion. Only time this will be allowed is when there is a discussion of repopulating the server.
- If anyone becomes unruly or is causing a ruckus either by intention or unintentional will be removed after being warned.
- Staying on the subject is key. If the host states we need to get back on subject or if we are continuing onto the next subject then the group must proceed as instructed.
Topics:
- How should we proceed to prevent any sort of attempt at one porting another faction?
- Find a way to end wars in a diplomatic manner rather than just attempting to eliminate them completely.
- How to repopulate the server and build up the smaller factions such Spain, Sweden, and France to where they are actually able to compete in PvP and OW.
Now before any of the members of the Pirate faction post here, please if you would so kindly refrain from posting your displeasure of not being invited to the meeting or any negativity to how this will never work, waste of time, etc. If you really do care about the server we can all do is be positive. Here is a chance to even add your own opinions on the subjects we are going to be discussing Sunday. Again I am sorry I had to pull the invitations to your leaders.
Also would like to thank Christendom for the idea of this posts format.
From someone who does not generally play on PvP 2 (in the interest of full disclosure, I do have a PvP 2 British character but have not logged in to play @ PvP 2 for weeks) I wish you success on your meeting.
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2 minutes ago, Kloothommel said:
Where will we be able to find the stream?
Jeheil will be streaming it: https://www.youtube.com/jeheil
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1 hour ago, Pablo Frias said:
No, at 16:00 pm spanish timer our TS is usually empty.
The meeting is at 1500 server time (in other words about 1 hour from now). No one is up in Spain at 3pm on a Saturday afternoon? Are your siestas that long? ;-)
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33 minutes ago, z4ys said:
All toxic only because of that politics shit. And only because a few diplomats mean they speak or are king of a nation. Who put them in charge? What's the requirement to be a diplo? Be under the age of ten and hate people?
I really hope game labs make pirates great again. Then I don't have to care about toxic politicans in-game.
It a game after all. And if someone still needs satisfaction NA has a duel room.
The US ambassador and an alternate diplomat were elected by members of the United States Congress.
The diplomats are not "in charge" of the US Nation, they are a communications channel with representatives from other nations.
And I agree that a patch for the pirates is long overdue.
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11 minutes ago, Snoopy said:
One of the key elements of Nations and Navies of the age was that their representatives' (diplomats and officers) attitude towards each was highly courteous and professional, especially in war. Dining with the captain of the enemy ship after battle was the norm. Shifting alliances were the norm. It seems to me it's high time we get a slice of this.
My ships extends an offer to you and your officers to dine on board my ship, the USS Constitution.
Dinner will be piped at 7pm EST (00:00) server time.
I will ask the cook to prepare a low salt meal.
Don't be late. ;-)
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4 minutes ago, Bearwall said:
They could be less girls and do them in the weekends or on a friday night where we actually can stay up and fight them - And give us all a lot of fun.. Now.. I simply won't be bothered..
So we must tailor our game to your convenience, even if it means fewer US players can participate?
And shame on your for insulting females. #womensmarch
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4 minutes ago, Bearwall said:
Well... Now you can get a PB timer instead..
Well, we shall see what the "fix" is that the developers implement and then react accordingly.
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46 minutes ago, monk33y said:
Feel free to post opinions/ wants /needs.
Let's show your national diplomats how we feel ahead of this meeting on Saturday
Polling flaw. Even if you voted "No" for #4, you are still required to input a response for #5.
Maybe add "Not Applicable" as a choice for #5.
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37 minutes ago, Sir Texas Sir said:
Weekends cuts a lot of folks out that do family stuff. I do most of my gaming during the week as a way to chill after work. On weekends I do other stuff. Sundays is my family time. So locking it to weekends will block even more players from being able to play.
Yup, but the "suggestion" by the Danes/Eastern Alliance to the US PvP 1 nation has been to do our prime time PBs only on the weekends. We often get lower #'s for PB on weekends than we do on weekday prime time for the reasons that you mentioned.
[PVP1-EU] The US Nation Declares Victory over Danmark-Norge
in National news
Posted
The US nation will not apologize for seeking RvR during its own prime time hours. Your nation is no more entitled to seek RvR during your prime time hours than the US nation is entitled to seek RvR in ours.