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OW: Sea surface graphic is grizzly outside of a certain radius


Beres

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Hi!

 

the water surface looks quite terrible outside a certain radius. I've tried basically every setting ingame, it wont help. Glad for any suggestions.

 

 

Running intel i5-4200U, 8 GB RAM, AMD Radeon HD 8750m with 2 GB VRAM

 

post-14690-0-82269500-1445331429_thumb.jpg

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Hi!

 

changing water quality or texture quality doesn't help at all. It even pronounces the problem. See screenshot below, was taken with water on high and textures on max.

 

1366x768

Fullscreen

Shadow Quality: Low

Shadow Details: Low

AA: off

AF: off

Water: high

Battle FPS: off

OW FPS: off

Lights: Low

Textures: max

Level of detail: normal

Mesh: normal

Transparent sails: yes

Reflection culling: about 15 % from the left side

 

 

post-14690-0-77297200-1445344124_thumb.jpg

Edited by Beres
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thanks! What is a LOD setting anyhow? I in fact deinstalled my AMD driver recently and replaced it with a Leshcat version in order to be able to play GTAV on my Acer laptop with AMD switchable graphic... 

 

Will try to install newest AMD driver and tell you how it went.

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Level of Detail, its used for graphics optimization. engine simplify objects which are relatively small or far from camera(you).

thanks!

 

by the way, I updated my AMD drivers to new latest official version. Water glitch as before but now an additional glitch: Text looks very fuzzy, see screenshot below.

 

 

post-14690-0-29495900-1445350341_thumb.jpg

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