Jump to content
Game-Labs Forum

a sneaky way to extend your campaign


MDHansen

Recommended Posts

Some might have done this allready, but I haven't seen anyone here suggest it.

Convert your savegame and open the file (C:\Users\name\AppData\LocalLow\Game Labs\Ultimate Admiral Dreadnoughts) with a sturdy program, it's huuge at this point. I use VSCode, notepad++ is much slower.
At the top there is this: 

{"CampaignVersion":41,"DesiredState":2,"StartYear":1900,"FriendlyName":"[1900-1925] German Empire","CurrentDate":{"turn":300},

All you need to do is change [1900-1925] back to  [1900-1900] and {"turn":300} to {"turn":1}, and you are back in january 1900.

Best part is, research doesn't seem to mind and stays at same amount of turns left even if it should be on 1000 months because of space and time continuum.

 

Disclaimer: I only did a quick test over a few turns, but will do this once my game reaches the end, and update here if the world stopped spinning

 

Edited by MDHansen
  • Like 4
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...