MDHansen
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Everything posted by MDHansen
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YES!!! IVE DONE IT!!!!!!!! @o Barão ive fakkin done it!! I dont have the nation flag on the country, but home population, crew, nation window to the right, all works! so. technically ive done it. but i replaced china. i shouldve opened with that. but its a workaround for now. ill dig deeper. Hopefully NathanKell can enlighten us more my point really was that it is the flags that needed to be done correctly for our nation-mod to work
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convert open with visual studio code, sublime, notepad++ etc. (vsc/sublime loads and reads the file much much quicker) edit what you need save reconvert ingame
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sadly, this is the one thing I can not figure out 😑 some time ago, I dug through the complete resources.asset file and found the major nations flags (you can actually just search for them), but I am not capable of adding a new in to the file. Have you got your nation running fine? do you have proper "home" territories? I see you have the same issue as me. I believe this is because afaik, the devs have to add more proper home territories, and so far, only the major nations have them. I also think that the flag not showing up on the campaign map, is linked to not having home territories.
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>>>v1.5 Feedback<<<(Latest version: v1.5.0.9 Optx3)
MDHansen replied to Nick Thomadis's topic in General Discussions
division ships following leader is playing much nicer now 👍 -
>>>v1.5 Feedback<<<(Latest version: v1.5.0.9 Optx3)
MDHansen replied to Nick Thomadis's topic in General Discussions
getting the same here, vanilla and my personal mod. Veeery slow -
1.03 : -Removed tb/cl/ca techs from BB (old Hull Strength) tech. They will now only show in their respective categories -Fixed several description errors through the technologies-resources.assets. In particular Light and Heavy Cruiser techs (visual only) -Added command "start" to earliest CL techs. An 1890 start would not have first iteration of light cruisers because of this
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>>>v1.5 Feedback<<<(Latest version: v1.5.0.9 Optx3)
MDHansen replied to Nick Thomadis's topic in General Discussions
What would be nice to have, is a movement order called "formation escort" (as an example). This would mean ships given this order will not under any circumstance leave their assigned escort ttask. Say a group of DD and/or CL to guard the slow BBs