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Can anyone explain the exact cause and effect of the different types of shocks? I have seen rigging shock, artillery shock, and crew shock. 

Rigging shock seems to be caused by felling a mast. The artillery shock can be a good broadside. 

I assume those are good times to board the enemy. 

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The shocks seem to be caused by damage taken to a specific component. There may be overall thresholds but no one has datamined those yet.

From what I have seen, the shocks also seem to cause the related component to cease functioning. 

Crew = ship goes out of control and stops firing. No tasks are performed by crew other than melee with a penalty.

Rigging = can't change sails

Artillery = can't fire/reload


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