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Swamped Turret


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So I was playing the Super-Yamato mission and noticed something a little strange. One of the ships I'd beaten to a pulp  was still firing away happily with its single remaining turret even though it was frequenly being swamped as the ship sat lower in the water. Something for the devs to consider. I also had a BB at 1% structure survive a further 4 salvos of 18" super-heavy shells which scored multiple hits keep fighting. I know currently there is no enemy surrender or disengagement in most naval academy missions, but will there be crew morale/abandon ship checks in the future when it is clear that a ship is crippled.

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Probably a graphical issue more than anything else, but yeah current turret fire perfectly until destroyed. (Although accuracy are lowered as ship receive damage)

Most likely once dev introduce crew or similar mechanic we should get a better way to see a ship's performance further degrade as it takes on damage.

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