Ink Posted July 24, 2019 Author Share Posted July 24, 2019 Patch 0.0.2.9477 is up: Newly Added: Social trading: players can now trade with one another through the social tab. Warriors sent to attack an enemy camp will collect as much item as they can hold (maximum weight limit) once the camp vanishes before they return to their camp Warriors will loot the vanished camps (all enemies already killed) when sent to attack “Take all” button added to item containers, stunned enemies and dead bodies for faster looting More stealth kill and interrogation animations have been added Game saves on fast travel Tweaks and Adjustments: Trading fixed and reworked. It will work a bit different as it was before Improved sight for friendly warriors Improvements to some of the animations Ragdoll improvements Wood, gold, iron, lead production area icons update Enemy patrol group icon updated Lowered the fort gate opening sound volume Fixes: A camp icon moving around the map has been fixed AKA “walking camp” ALT-click menu fixed Arrows show by the NPCs cannot be picked up anymore Moving groups such as patrols spawning on top of the player has been fixed 6 Link to comment Share on other sites More sharing options...
Ink Posted July 25, 2019 Author Share Posted July 25, 2019 Patch 0.0.2.9489 is up: Added a function under the TAB inventory menu where you can search for items found in all your camps. You need to be close to one of your outposts/camps to take items from it Getting killed during the loading screen has been fixed Few more animation improvements 6 Link to comment Share on other sites More sharing options...
Ink Posted July 26, 2019 Author Share Posted July 26, 2019 Patch 0.0.2.9495 is up: The game is now properly saved on fast travel 1 Link to comment Share on other sites More sharing options...
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