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Lagging rudder commands in OW


Fonsworth

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While sailing in Open World my rudder commands are very laggy with a few seconds delay from the time I press the A or D to the time my ship actually turns or stops turning when I release A or D. All other commands, speed, scope, clicking UI, camera movement, frame rate is all fine. It's only the rudder.  (EDIT: It does it on ALL ships!!)  It also seems to do it more while in a basic cutter than when I'm in something else 

Edited by Fonsworth
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Huh, thought this was normal, can't even remember whether it was ever different. Annoying for sure, especially for small course corrections.

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3 hours ago, Aegir said:

Huh, thought this was normal, can't even remember whether it was ever different. Annoying for sure, especially for small course corrections.

It didn't do it to me when I played last year (that I remember) And my friends are telling me it doesn't do it to them.

 

3 hours ago, Ink said:

To clarify - do you have any specific input device? Also, did you try different graphic options to test?

I use a regular ol keyboard. Adjusting Graphical or audio settings doesn't work. It's not really a graphical thing.. it's not a frame rate lag, it's my PC or the server doesn't process rudder commands in real time. Rudder commands in open world are delayed like 2-3 seconds, which as the quote above says, is a pain for minor course corrections and at a long distance can put you significantly off course. All other commands are in real-time, my sails, my scope, clicking on ships at sea, etc. Its the rudder only and it's only in open world. It does not do it during a battle instance

Edited by Fonsworth
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