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Port battle


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Let you open ports for attacks 24/7 and is always on the Def fleet OPS:

 

1. After buying the flag is a standard alert that the flag on such a port.

 

2. 15 minutes for preparation for battle and replacement of NPC ships to those who came and wished death himself.

 

3. BR Navy NPCs depends on how much time the port was in "the same hands"!

 

For example a pirate port Islet for a long time the pirates and on him who does not attack, the Def of the NPC will consist of mostly XP rates and some frigates, and at the recently captured ports of frigates and corvettes.

 

So at least the clans which capture ports will not hurt when their ports are taken to dry at 3 a.m. and will also be of interest to those who went on to capture in his Prime time and met no resistance due to the fact that the Def nation is sleeping)))

 

Of course you can defit at night or early in the morning but how many times?It's not every day doing that to yourself?!And all of these overflow ports because of time-zone anyone pleasure bring!Some sleep, atacat the second, the third, the fourth atacat when sleeping, etc.

 

If the fleet OPS 24/7 in the headlines, maybe then the governors will set the time when NPC takes over the fleet on alert, while the people are asleep!

Edited by NaLKoN
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Kinda sounds like this proposal, but without players doing the work (instead, automating it).

Reposting from another thread:

1. Allow nations to purchase flags to set their own timers, using current mechanics. (This has been suggested.)

2. Allow nations to buy slots. These slots will be more expensive the further they are from the nation's capital. Slots may be 100,000 ea. for the first five, 200,000 ea. for the next five, etc. etc. Each slot can be used currently to put a vessel in. 1 dura vessels, on destruction, take the slot with them. 5 dura vessels, on destruction of the 5th slot, take the slot with them. (See where this is going?) Later, with land implemented, slots might also be used for shore batteries.

Each AI vessel would be replaced by a player when a player comes to defend. 10 AI and a player joins? 9 AI and one player. (Remove lowest BR AI)

This, I think, would allow for more dynamic play, increase strategy, reduce night flips, and allow lower population nations to hold ports.

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