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Posts posted by Leviathan
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Allow 3-4gb just in case, but most things are server-side so it doesn't require much space.
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Gunboat diplomacy... Love it sir!
Life mirrors history:
Can we implore you to learn from your ancestors and adopt the Good Neighbor Policy again?Finally! Their motives are clear!
They want to sell us State Farm insurance and make us wear...
This level of evil knows no bounds!
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Truth be told, we let Grizwald take the helm last night.
Just look at his photo below. There is no need for explanation of why we went off course...
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Well, it was Thursday
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That was a thorn in the side. Can't wait to see how far west we moved last night, as I had to hop off after we took Mobile.
Well, we may have had a slight detour last night. Will resume scheduled activities shortly.
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Actively scanning the horizon for AFK ships to attack and capture
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The Denver defense is strong but if the offense can't get things going the Panthers may blow them out.
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Of the "gamey" names I've always preferred calling them guilds instead of clans. I just picture a bunch of ninjas on teamspeak plotting their next assassination every time I hear clan. I'd be fine with fleet as well.
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The Jack Sparrow's are coming! The Jack Sparrow's are coming!
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If you right click the players name in chat it will give you a 'report' option. Very handy in these situations.
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He really used Windward as an example of realism and authenticity? Nothing against Windward, I bought it and tried it myself, but it's the furthest thing from realism.
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Since this thread has turned hostile I am going hide some posts and lock until a decision is made
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I see that which is why I added my second post (was busy trying to edit the first quote). Got ahead of myself with the initial post. It's a good suggestion.
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If i'm not mistaken the new changes may involve a check of some sort. I'll try to confirm
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http://forum.game-labs.net/index.php?/topic/9563-upcoming-patches-this-week/#entry172427
Hello Captains
We plan to deliver the following fixes before moving to content production and new ships....(snip)
4) Additional warnings when attacking a friendly (too many people were becoming pirates by mistake)
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@Maturin - Not the giant looming cloud mass from before but yes i've hit rain, choppy seas and thunder several times
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Most likely false but it's being investigated
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I really like the idea of a (rare) formidable storm instance that you have to navigate through and minimize damage. A few elements like this to put more emphasis on sailing would be a good thing.
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From the old TDA vs Rakers days.
To this day I still imagine this is what MrDoran looks like
(all in fun)
Ah, good times back then
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Good luck to you all on PvP 2 and represent the US well!
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Several pirates tried the same thing last night but it didn't work out so well for most of them.
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I'm sure XP from crafting will be kept as well
Update from Admin
"crafting xp will probably be saved. UNLESS huge changes to crafting happen.. which we doubt will affect xp"
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I agree with the message and/or only group members get pulled in.
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I support the idea of one nation per account as well. I think it being a hard choice is a positive and serves to make sure people go where the truly belong. If you do allow people to switch nations I think it should only be allowed every 30 days (or longer) as Schuetzengel said, or perhaps allow a window for new users to decide which nation to settle in.
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Scam XP / damage farming exploit
in Tribunal - Трибунал
Posted
Locking the topic while it's being reviewed