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Dutchy

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  1. i was hoping it was something you did so it would get fixed somewhat fast Its a bit anoying how, mostly my destroyers, are charging into the enemies without a care for their life Anyway, cheers for the mod
  2. Brothermunro, is it your mod causing ships to drop out of "scout" and charge into the enemies or just the UAD being UAD?
  3. what do you think about lowering the fleet max size? I find myself entering a war, fighting one battle with roughly 30 ships each side, and peacing out after that battle since one side has lost most of its cl's and bb's, instead of what *i think* would be more realistic, which would be fleets of 5 to 10 ships fighting each other during a longer war period
  4. Is there any way you can mess with the battle iniciation logic? I'm so tired of fleets passing through each other or staying on top of one another and fights not starting
  5. Btw, the update that came today(?) or yesterday isnt compatible with the old mod we have atm, sadly, so now its waiting time
  6. Yup, everytime the game gets updated, you come in this forum, download the latest mod update and paste it on the UAD folder again, in order to have access to what the newest update was from the developer and the balacing of this mod
  7. i might or might not have done it already 😆
  8. damn, what a boomer, but i get it Thx for keeping the mod update when possible mate
  9. Hello there, do you have roughly a date for when you are updating the mod for 1.1.8R?
  10. New update was launched a couple of hours ago. Cant wait for the mod to get up to date so i can use it again. It's painful to play the game with out it now that i used it
  11. Hello, do you mind taking a look at cruisers double and triple turrets unlock dates? I may be wrong, but i feel they unlock way to late. Even DD's get more turrets early than cruiser do
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