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gamerfromspace

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    United Kingdom
  • Interests
    The aerospace industry, Military history, Naval warfare, Space

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  1. So I ordered a 3D printer and started thinking about the things I could print and what I realised that this game would be an amazing tool for creating and printing your own ships. So for example after you finish building a ship, you could export it to an STL or OBJ file so it can be opened in a CAD software, modified if it needs to for individual printers or if someone would want to make a stand for the vessle and then sent to the printer. Space engineers did this and it seems to be looking really cool so it would be really fun idf this game had this too, especially as 3D printers are more and more accessible.
  2. IM pretty sure the guns are not overlapping, and i really think it shouldn't be an issue.
  3. So, are we gonna get any physical features, like hulls, guns, and towers?
  4. Check the replies to this post, you will be pleasantly surprised
  5. I feel next update is nearby so im guessing they want to wait till the next update where the new updates were released
  6. Thing is they played a significant role in later periods of naval warfare, so it would be unhistoric if they werent there. However even just to have float plane catapults or land based aircraft would be a significant addition in the right direction
  7. I doubt airstrikes are planned for anytime soon, maybe a post release feature or im hopping for an aircraft carrier DLC
  8. This refers to building rest of the fleet in custom battles not just a single ship however id expect more national hulls and turrets as the game gets developed further
  9. Also thanks for the input, I added your suggestions to the list
  10. Yeah that's what i meant, its the features i expect to be added but haven't been officially mentioned
  11. Firstly this is unofficial however i wanted to make a list of confirmed features i read from forum replies from devs, so i made a big list of them, in addition to things that are considered and speculated features, the speculation is coming from my own expectations and also if i made any mistakes, missed anything or have your own suggestions, feedback is welcome. What I think is work in progress/is planned: Confirmed: -Ability to make more than 1 ship in custom battles -Barbette armour control -Barbette placement improvement -Campaign -Casemate Optimisations (such as casemate shields) -Coasts -Coastal guns -Crew mechanics -Hull widening -More control of citadel size -More flexible tower placement -More realistic Engine component combinations -Nations will have unique shipyard bonuses -Quad turrets -Realistic Weather effects -Rework of secondaries fire control -Radio Communications -Ship Saving -Visual Optimisations Considered: -Casemate physical locations show up after a casemate gun is placed -Designer components lock when using auto design Speculation: -Camo -Different AI difficulties -More towers -More academy missions -Some sort of command map What you think so far? This thread will be updated overtime with suggestions and future comments from the devs Ps. Lot of the campaign features are mentioned here: https://www.dreadnoughts.ultimateadmiral.com/the-playing-modes
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