I've played through slightly over half of the Academy missions, and one of the most delightful missions was "The Modern Battleship".
It puts you up against a few CL's, a few CA's, about 5 DD's, and 2 dreadnoughts.
I was allowed to put 2x triple 18in turrets, 1 fore and one aft, plus, for the sole reason that there wasn't enough space on the deck for more 18inchers, I popped in 2x triple 15in turrets, superimposed behind the 18in ones. In addition there were a few assorted 8in and 6in turrets placed here and there.
Now, by putting the ship through a gunnery-aimed refit, I could semi-accurately land hits at the maximum range of my guns.
That allowed me to start firing at the enemy far, FAR before they had time to even detect me.
I was able to utterly wreck a CA, 2x DD's, and a BB before I was spotted. I simply kept blazing away, and soon had sunk all but two destroyers. At that point I'd run out of ammo for all of my main battery guns, but as I was given enough displacement in the Shipyard to slap the Moon onto the fantail and still get decent mileage, I had used that to its fullest, boosting up my speed to the max. That meant I could make about 36kts, which subsequently meant I could dodge any and all torpedoes that even glanced in my direction. My secondaries, kitted out with Auto-Reloading and Hydraulic Turrets, soon sent the last of the impotent enemy to Davy Jone's Locker.
I finished off the mission with roughly 98% structural damage and 80% flooding.
Oh, did I mention I had a twenty-inch-thick belt?
All of this leads me to make a... shall we say... informed point that a bit too much displacement was handed out for the mission.
Thoughts?