At first I was happy but the more I read the more dissapointed and pissed I am. You really have to ruin all the fun do you? Linking custom battles to our campaign progression? Is this a joke? I was happy that we finally get an offline version of naval games that are mostly online grinding p2w BS and then you do the same thing to the singleplayer game? What if I get tired of the old ships in the first hours of the campaign? Why shouldnt I be able to build whatever ship I want in the CUSTOM battles right away? On top of that you turn off the debug menu. We are really just playing a glorified demo no different from EA "alpha" and "beta" versions of their games. This is a typical "AAA nanying" because god forbid a dev would left a few cheats around for players who want them, not to mention for the current players who are supposed to be "alpha testers".
Maybe there is something just missing about CBs in changelog and I got it wrong (I hope), but the debug menu decision is stupid as hell, double that in alpha version. There should be more options, not none... give players some freedom, you dont have to move a finger for it.