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Posts posted by seanjo
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They are a good wind indicator.
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Looks fast...
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Meh, I've only got a 19" flat monitor that's well over 5 years old. I'm stuck with it for now.
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F11 is all I got....have you restarted the game?
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2 hours ago, AlonsoC said:
@admin Hi. We are many who think that Naval Action would be a better game if it were more realistic, and less arcade. These are some proposals to achieve it. I´m sorry if some of them have already been proposed.
1.Not being able to teleport between outposts. You must navigate, because you are not a super hero.
2.Eliminate teleport in open world (tow to port). For the same reason.
3.PvP battles should never close. It is not realistic that for seconds or minutes you can not participate in a battle between players.
4.Realistic economy: supply and demand. Players must have more prominence, or the trade becomes boring.
5.Realistic Craft: instead of being automatic (consuming labor hours), craft could take from seconds or minutes (pieces and small ships) to hours or days (big ships or line ships), depending on what is crafted.
6.Repairs: instead of having a timer to be able to repair again, it could be passive repair(it can be activated and desactivated as sailing, boarding...), being slower.
7.Masts: they can not be repaired in battle, and they are more difficult to break.
8.Your ships can travel without you: you assign them a crew and select a destination port, so they sail like a common NPC. Obviously, they can be boarded or sunk by enemy players. I think it´s a better idea than teleporting ships (magic).
9.Stronger storms in battle: ships can be damaged. (No storms in port battles or hostility /combat missions, only in PvP battles).
10.WANTED: rewards system (in your faction) for sinking wanted enemies.
11.Trade missions: the port gives you the goods and you transport them for gold and exp. This increases trade and piracy.
12.Crew´s moral in open world: with food, rum... Fishing would be more useful, and rum would be more valuable.
13.Game translation: this improves gaming experience and attracts more players to Naval Action. Spanish, French, Russian and others...
Thank you for reading. If you agree with this, give it a like for a more realistic Naval Action!
Of course, these are many proposals. You can agree with some and disagree with others.
Great ideas, not good for game population though.
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Thanks, chaps.
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How strange...if I right click on the heart and select "open in a new tab" (Chrome) it opens in a new tab and I have successfully "liked"????
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3 hours ago, Thonys said:
well give comment, and say:: " I LIKE it "
problem solved.
" I LIKE it " ......Doesn't really sort the problem though.
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1 hour ago, Ink said:
Captain, there are no restrictions on your character, could you please clarify that the issue is permanent? Do you have an option to check it with a different browser or through phone/ipad etc.?
Just checked it on MS Edge, still the same response, unable to react to content...I use Chrome normally.
I go on other forums and don't have this problem on them.
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It would be nice to have the boarding overlay on top of the rest of the UI so we can see the latest damage dealt.
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2 hours ago, Ink said:
Captain, Is the forum issue still active?
I've looked in my forum settings and can't see anything that would affect it.
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It's a known bug I believe.
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12 hours ago, z4ys said:
Now with battles always open you can gank the carezone gankers. much more profit less risk
Are AI battles always open?
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You saved them?....I can't wait to open the ones I get! I get all happy-clappy when I get one!
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3 hours ago, Cornelis Tromp said:
I love that channel, Ian is a great presenter.
As used by Patrick Harper I believe.
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54 minutes ago, victor said:
It's clear that you do not know how access to port battles works now.
I'm not sure what your point is and if you understood my post...I know you have to be in a clan to enter a PB, that's why I screen when available.
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I dunno what the new UI will be like, but I hope they fix unnecessary stuff cluttering my screen...like announcements of PB's starting or the massive box you get telling you the results of a battle, just when I want to look around and make sure no one is waiting to gank me.
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hello kittying clans...sort yourselves out, if you're in the same Nation work together and leave your hello kittying large headed ego's at the door!
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4 hours ago, NethrosDefectus said:
They are not needed, all they are used for is for big ships to hide under from smaller ships. I fought a Bellona 1v1 in a 5th rate and he ran and sat under the forts.
At least restrict the "active" forts to nation and county capitals perhaps.
NO! Leave them alone.
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20 hours ago, Landsman said:
Doesn't sound to me like the read the OP... the rank is prestige and gives you no direct upgrades or advantage, so why would you have to grind it????!? It gives incentive to PvP and shows you how experienced a player is in PvP, while hitting low PvP rank players isn't very rewarding for top dogs, if they want to rank up. So in a way this also prevents seal clubbing and hitting on PvE players a bit...
I think I misunderstood it...
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If you think I'm going to keep playing the game if I have to grind away AGAIN...think again.
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Clan Warehouse
in Support
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How do you know who's trustworthy?