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Posts posted by Felix Victor
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On 7/23/2020 at 1:06 PM, Lizzo said:
one more decimal for the repair amount
v10.7.5
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10 minutes ago, Lizzo said:
one more decimal for the repair amount
Can do.
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Map is updated with new wood and ship data.
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v10.7.4 2020-07-23
- patch 2020-07-23
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v10.7.0 2020-07-19
- port battle cooldown information added
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v10.6.0 2020-07-11
- List of port battles added
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4 hours ago, Quiet Assassin said:
Number, hammer, cart, waves
Port points, labour hour discount,
tradetrading company discount, shallow/deep water- 1
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22 minutes ago, BoatyMcBoatFace said:
map does not show port battles with new system. anybody else confirm
2 pb not shown that were set and took place yesterday
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v10.5.0 2020-06-28
- Load performance improved
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On 6/18/2020 at 12:28 PM, qw569😳 said:
Mishka stop their work on undefined time.
Hm, any idea how or when to fix it?
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v10.4.4 2020-06-26
- ship compare improved: more data added, boarding stats, in particular
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I am looking for boarding stats to add to my map's ship compare.
Values without mods
- What percentage of crew has muskets?
- What is the base musket accuracy?
- What is the base boarding cannon accuracy?
- How many preparation points do you gain per round?
- Is there a base melee attack value?
- Is there a base melee defense value?
Edit: na-map has been updated with the help of your answers. Ship compare now shows boarding stats.
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2 hours ago, Vernon Merrill said:
another reason to hate Microsoft
You can use the chromium-based Edge, too
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v10.4.2 2020-06-22
- Port raid zones added for PvE server
- ship blueprints corrected
- ship compare: thickness cap is 50% now
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5 hours ago, asdf said:
Planking woods are not correct.
1 hour ago, qw569😳 said:Planking = ShipMass * 0.2134
v10.4.2
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On 6/20/2020 at 5:32 PM, Holm Hansen said:
NPC port raid layouts are no longer selectable
v10.4.2
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On 6/19/2020 at 5:10 AM, Eduard L'Aquila said:
@Felix Victor, port raids have been enabled again on PVE, if possible, could you re-enable the display of the raid map overlays just for PVE?
v10.4.2
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1 hour ago, Jan van Santen said:
Hello , in your app this caps today at 113 hull: (hull 4, upgraded with navy planking)
Can't test atm, but yesterday app was right, i added navy struc even and got 118.
(screenshot June 22nd, 2020 , after maintenance , Naval Action map v10.4.0 )
v10.4.2 will give you 114 thickness (due to the rounding issue this is as good it will get)
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1 hour ago, qw569😳 said:
@Felix Victor planking is calculated value
Now formula to calculate planking is Planking = ShipMass * 0.2134
const plankingRatio = 0.2135
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2 hours ago, asdf said:
Planking woods are not correct.
It affects every ship type and every planking wood.
Thanks for the report. I already wondered why frame and planking amounts were the same. Devs seemed to have fixed it, will do so, too.
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v10.4 2020-06-21
ship compare improved:
- difference shown as a percentage not the absolute value
- caps for side thickness (49%) and speed (17 knots) corrected
- mast thickness and mast/sail hit points will be calculated
- resistance percentage fixed
- roll angle and turn acceleration added
- pump and rudder hit points/thickness removed
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On 6/18/2020 at 6:13 PM, Vitasalato said:
However, looks like the resistance in the ship comparison are all broken.
v10.4
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On 6/19/2020 at 5:10 AM, Eduard L'Aquila said:
@Felix Victor, port raids have been enabled again on PVE, if possible, could you re-enable the display of the raid map overlays just for PVE?
22 minutes ago, Holm Hansen said:Hello Felix,
in the zone settings the NPC port raid layouts are no longer selectable. I can imagine that it was intentional because these raids were deactivated.
If so, does this function come back? Since the raids ingame were activated again.Also i want to take this opportunity to thank you for this tool, which meanwhile contains all kinds of useful information for the game 👍
(... it's also the first link what i'm sending to new players and clan members)
Will do but don't hold your breath.
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Yet another map: Naval Action map
in Maps - Development forum
Posted
v10.8 2020-07-31