Several of the ports that buy resources that many players sell compass wood to get overloaded and then stop buying. Barcos, Esteros, Cuzamil. Then, if you're like me, and that's the only way you make money (2 buildings producing it) - your path to glory is hampered a bit by the ports that only utilize (24) units a day, and they just end up being perpetually broken and not buying. Change this. The more players you get, the more they ask how to make money, and then wham - your whole money-making system is screwed for an undetermined period of time. I'm sure MANY players will read this and make suggestions...DON'T...But do take a look at this, devs, and try to come up with an equitable workaround. A server like mine (USA2 PVP) that only peaks at 200 players on shouldn't have "trade" overloads. I mean, if it can't handle that amount of people without breaking buying, wtf? Why even HAVE it? That's a pretty low number of active players to break the bank, so to speak. Thanks! Love the game.