Johnny Rotten
-
Posts
101 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Posts posted by Johnny Rotten
-
-
Pretty sure this used to be the case with pirate frigates a long while back, only pirates being able to craft them.
The result was that hardly any pirates sailed them and all the other nations sailed them around mortimer town.
-
Yes, I have reinstalled, then tried reinstalling and deleting the regedit and the AppData/LocalLow before running the game.
-
Quick update : I have tried editing Screenmanager Resolution Height/Width to my desired resolution in regedit and it works for a split second on the server selection screen, before jumping back to the 1280x720 resolution. It seems the game is forcing me into that resolution for some reason.
I have tried locking the permissions to read only but it has no effect and reverts to the lower resolution again
-
Drivers are up to date. Monitor is connected through HDMI as was previous monitor which it was working correctly on, nothing has changed other than plugging in the new monitor.
-
Sorry, still the same. It doesn't change the issue.
-
Hi I did try that fix, no luck, the game is still stuck with one resolution option. I tried it a second time to be sure and it makes no difference.
-
-
Test it out with 2 of you, put a normal mission chest in your cargo and undock, you will have the deadmans chest flag on your ship
-
-
Yes i reported with F11 with the chest in my cargo.
-
-
13 minutes ago, Koveras said:
ofc not
There was 2 questions in there, are you saying that we have a ship ingame which no one will ever see again?
The notes were given as a reward for reporting exploits and game breaking bugs, it's not out of order to get clarity on wether or not that reward carries on over to release seen as it was a one time thing (unlike pods/connie refit which were given out for testing).
you don't think it's a good idea to have the permits drop either?
-
Will testers who were gifted a note for Santa cecilia be gives another one after release?
if not, will we be able to craft them via rng permits?
- 1
-
Will those testers rewarded with a santa cecilia note be gifted with another after release? If not, will the permit/note be a RNG drop in chests?
- 1
-
51 minutes ago, Liang Dao Ming said:
Or you can be a Pirate. Pirates can attack each other and that changes their mechanics compared to other nations. Pirate mechanics are in development and might improve or change in the future.
#MakePiratesHardcoreAgain
- 1
-
1 minute ago, Ferdinand de LaSalle said:
. I can see the Rättsivan, waiting in front of the enemy capitals to kill the cutter-players and they can do nothing.
Just sail into the wind. It's a cutter.
In fact, pretty much every ship smaller than the rat will outrun it into the wind.
- 1
-
As was said earlier, I think book wipe will just lead to vets going after the newbies to get hold of their lost books again. Maybe it's a bit of an oversight on devs part (seen as Pvp missions have highest chance of dropping them afaik).
I have no issue with Xp/craft/knowledge wipe though.
Either way, congrats on setting a release date. I'm looking forward to population increase, hopefully hitting levels before the 1st wipe. I think all the gripes about the game will soon be forgotten when you don't have to sail an hour to find a battle in OW.
See you all after release!
- 1
-
3 minutes ago, shunt said:
theres russians and spanish and french and prussians and pirates also there ... doesnt really matter what flag they
I can't speak for other clans/nations but BLACK will attack anyone - even at kpr. The most fun battles I've had is sinking non-Brits around Jamaica, we patrol your waters for you in essence.
- 1
-
54 minutes ago, Routan said:
Danes. How can the two active dane players Camp KPR?
Have you not heard? Apparently 2v1 is ganking xD
-
12 minutes ago, PYR said:
No I think that the point is purely about the young players that should not have to endure ganking all along they play time
I had to endure it from both the nats and my fellow pirates back before the first wipe. It didn't stop me playing.
-
1 hour ago, Macjimm said:
I know next to nothing about combat, but this seems very applicable to NA. I've never understood some player's focus on balanced battles. The game is Open World not an arena combat sim.
I can't count how many times we've tagged an enemy, only for them to ask for a 1v1, or to get salty because i run away once their reinforcements arrive. Its a sandbox game, just because we're in battle doesn't mean one of us is going to sink. If you happen to get caught when sailing alone, its not a gank - you are just unlucky.
-
On 5/28/2019 at 8:30 AM, Fovos said:
-defending side has 7+3 elite/non-elite NPC.
AI are awful to have on your side, i'd rather have players who can rep/tack through the wind. Adding AI like this will just give the attackers thee upper hand...
-
I have suggested before on other topics about this.
Originally I thought Nassau as a permanent capital for pirates and then the new nations spawning at Mortimer (which would be a neutral port), leaving Inagua open to RVR and a nice freeport in the center of the map. Then of course you have the issue of it being close to another freeport - La Tortue. You could open up MT for RVR i suppose and have the new nations spawn where they are currently. Or, if you had Shroud Cay as the Pirate capital (neutral), and start the new nations at La Tortue, making it harder to be a pirate than a new nation due to lack of access to a deepwater capital.
If we are talking about using current mechanics, I personally like the idea of differentiating the Pirates from the new nations on the basis of wether or not their capital is deepwater, obviously the hardcore pirate choice being to not have a deepwater capital, and the new nations having a deepwater capital somewhere. This reinforces the point that pirates traditionally sailed light ships, and the new nations had access to SOLs, and makes it slightly more hardcore to be a pirate over a new nation.
It's a start, anyway! 😉
-
Development Responses to Feature Proposals 2
in Patch Feedback and General discussions
Posted
Just to be clear, are pirates considered a nation by the devs?