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Posts posted by Oneironz
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Here's my thread suggesting Oculus Rift compatibility
http://forum.game-labs.net/index.php?/topic/541-oculus-rift/
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Hello BogdanM!
If you need help with a system upgrade or a whole new system (recommended due to the old DDR2 Ram) just say so!
Your GPU does support DirectX 11, but it's a bit on the low end side and Naval Action isn't as optimized as a released game is.
My computer specs are:
I7 920 @ 2.67 Ghz
GTX 650
6GB Ram DDR3
120GB Crucial m500 (Solid State Drive)
1000GB Caviar Green
Windows 8 Pro
It runs Naval Action flawlessly at around medium, high settings.
Also, it's inside a lego case
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These posters are great! It is all about propaganda!
Keep it up
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Indeed! Potbs was a good game to begin with, and the fact that it has lasted for around 7 years, an eternity in the interwebs, means something, but on the other side, all good things once come to an end, and Potbs time is over, not now but since a few months ago.
Of course, if the management was better, the fate would have been delayed a good deal, but this is strecthing it, without reason.
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17 year old here, I always admired age of sail ships and the world at the time was quite interesting!
Can't wait to see that in Naval Action
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I would like to see a portuguese guild/society, but since it is a minority, it would be very weak in terms of manpower.
Time will tell!
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Potbs used to be a fun game to play, the portbattles were interesting and pvp gave me chills!
The small team is doing way too many changes, and big ones, to the game. They are shooting in the dark hoping to score some money.
I don't understand how is it still online, seriously, almost dead econ, barely any people left, deserted towns, etc, etc.
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I agree with you! Testing Naval Action is such a pain in the rear, the graphics are way too beautiful, the ships are way too detailed and realistic, the sea, oh the sea! It makes me seasick due to its realism.
It's so hard you know?
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Congratulations on the promotion! I'm sure you will be a great asset to the Royal Navy!
Huzzah!
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Welcome to the forums Pwnado, I hope you enjoy your stay
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I have seen some of Jingle's videos, mostly War Thunder. The videos are normally insightful and interesting, I think that this would be a good way to net some cheap marketing without a lot of work.
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so if anyone would invite you into a soc why should we trust you if you run away to the winners without improving yourself
you will mostlikely only be greeted with an boardside from me since i wouldn't be able to savely say he isnt cross teaming and wont take intel over to the enemy you will be better of just flying a blackflag from the beginning.
Arnt you kinda reading into his statement a little to much. It sounds like he could just be saying, "why sink your when the battle is obviously lost?"
Thanks Johny! For the clarification. Whichever society I am welcomed into, I'll be glad to fight for it till I die, for the society as whole! What I was saying is, why sail alone, and get sunk by societies when I can join one, and reap the benefits of team mates, and them of my presence.
Never fear for my honour! I'll give everything I can for this society!
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That's good to know! Can't wait for early release!
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And end my adventure for too much pride? No, I prefer being alive and kick my enemies ass!
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Hello Jonnhy! Sign me up! As the saying goes "if you can't win them, join them!"
I am interested in starting off my career in Naval Action with backup and friendly people, also to help a cause, that is Tattered Sails!
Wish favourable wind to yall!
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HMS Trincomalee
This ship looks just like the Potbs Myrmidon, the top deck shape is impossible to miss! Can't wait to see it in game!
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I love the model! You have a knack for modelling!
I would like to see more small crafts, since they are fun to sail and have various purposes, I think that the more ships available, the better
I hope the devs consider your model game worthy
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I agree with BungeeLemming and Maturin, I couldn't have said better myself.
2 light ships will suffer equal amounts of damage.
1 light ship and one heavy, the light will suffer the most damage, the medium sized ship should be able to keep on it's way.
1 light ship and a Victory, only a mad captain would thing of ramming a 1st rate with a cutter, the cutter would get pretty badly damaged, will probably sink.
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Glad you found Naval Action! You'll surely enjoy the game!
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Politics? Could you elaborate that? Are you talking about Democracy or Monarchy? What features and gameplay are you thinking on?
It's just it's too vague, in order to discuss the idea.
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Good to know you've enjoyed that beauty that the 74 is!
I think also you can rank up in the Royal Navy if you choose it. Such as getting a comission to Middie, then ranking up. Your ship depends on your rank, so as a middie youd get a cutter, etc. Your crew gets uniforms, such as when you are an Admiral you get a captain, and 3 lieutenants, and 3 midshipmen, some marines, and how many seaman.
I don't think that this is possible, as it looks like a levelling system, and Naval Action will not have levels, maybe it will pack player reputation I'm unsure.
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Hey Echo! Welcome to the Naval Action forum
This question has been answered by the admin, here's my thread.
http://forum.game-labs.net/index.php?/topic/437-1st-person-camera/
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Thanks for explaining the visual and voice idea more thoroughly! What you wrote is exactly what I was thinking!
And the fact that it's not 100% numbers, some tricks can be applied, like changing colours, faking merchants, etc, it allows for more interesting game play and surprises
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This is something that should be discussed!
One thing that I don't want, is damage being displayed like in Potbs. There is simply too much information that it takes away the fun and thrill of trying to figure out, whether I should stop pounding the enemy and board or not.
A very cool way to display damage, would be on the ship itself, if accurate cannonball holes could be displayed and the relevant rigging to be cut off, dynamically, there would be no need of an UI to display ship damage.
If dynamic damage is something very advanced or resource heavy, use different textures to display damage, on the ship. And do something like DayZ, show little status messages like, "heavy flooding!" or "we're takin' water!" coupled with vocal warnings like in Silent Hunter 5.
Start watching at 10 or 30 seconds, you'll notice a crew member shouting information.
I would like to see a dynamic damage system, and not just an assortment of numbers and colours in an UI.
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What kind of PC do you have?
in Tavern
Posted
There are so many people with good rigs in here, some are enthusiasts and overclockers!
Good to know that I'm not alone in here