Hello Game Labs, I just wanted to let you guys know of another issue that I have been noticing in recent conflicts among nations in the PVP servers. When a nation has players that like to grief new players of another nation it is not good for the game. We don't want this game to lose new players, as I know you guys could agree with me on that. There should be a safety blanket for the new players so that they wont be discouraged into playing Naval Action game.
You guys could either not allow other nations to interrupt missions from lower level players or you guys can also not allow the visible mission (crossed swords) to appear on players below level 4 to opposing nations. I have spoken with many men from my nation and if it wasn't for them joining my clan and helping them out against "Players that like to Grief players" they would not be playing this game. We need some sort of limit on to when players can attack other players. To think about it now, there should be an option in the game where you can stay PVE as long as you don't remove the option, but once you remove it you cannot reset it to PVE. That would be a better idea now that I think about it. That way if the player decides to stay PVE until the cap level he can stay that way. But there should be some conditions to that too. For example, if a player is still below level 4 and would like to participate in a port battle of an opposing nation he will get a warning before entering the battle that he will become a full permanent PVP player if he joins the port attack.
I would like to hear everyone's opinion about this.
Thank you for your time,
ContraStorm