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Spitfire83

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Posts posted by Spitfire83

  1. I am sure if it had been possible for Henry to kill he would of, clearly he attempted to engage or gain a favourable position to attack realised he was out matched and not against a noob and left battle....seems legit right...

     

    Can't remember I think I recall Henry being happy as he was sailing from navasse screening dissapointed and not getting a fight a bit bored when out the blue on the horizon...imagine his joy when he accidentally runs into a lone first rate...

    • Like 1
  2. 2 hours ago, admin said:

    I understand now your logic now:)  it's under the same (exams + tutorial) button, it does not matter that those are separate tabs with separate name; so..  they are in the same port  UI with trading and crafting and in the same game launcher. And all are in steam together with other games anyway.. so theoretically DS3 and GTA 5 and NA is just one game really because they all three can be launched by launching steam exe
     

    So I understand you are trying to make  a point but honestly this is more sarcastic,rude and troll like then pit's post about speed victory in fact I would say pit's post is much more informative and yet he and others remain banned some with no warnings simply for asking clarification on wandering forests which has now been sorta clarified. Though some players don't like the new resource idea I am sure there intention much like admins here was to be critical and prove a point...

  3. 1 hour ago, Archaos said:

    Can you please let us know how we are supposed to find out that an enemy port has one of there rare woods forest available via exploration, as I have explored many ports during my trading and I have only ever seen these forests as missions in friendly ports. There appears to be no other indication that these forests exist, so I fail to see how it is supposed to drive RvR?

    It's ok I'm sure players with alts in foreign nations will find them quicker then most. Will people then RVR or just park there and if possible farm the wood and transport to other character...obviously clan control limits this to a degree..i guess

  4. 1 minute ago, admin said:

    if assist is present the person have participated in the battle and is entitled to loot the target. Majority of loot pick up (when happened) happened in light ships like lynxes and basic cutters.

    We will have to agree to disagree there I received a assist for a pointless stern rake on a ocean that didn't influence anything in battle the fact three players was pounding his side made him sink I was nothing more then a spectator..... I may have given out some friendly fire during my 1 broadside ( I know what a great captain iam) lol

  5. 3 minutes ago, z4ys said:

    But will it? The 50k insurance for losing a prince will not bring back a northern carpenter, a French rig nor the ship.

    No probably not people who are adverse to risk will always be that way because a loss is a loss and people don't like to lose I hate it but I get over it and do it again and again despite expensive mistakes etc..

    But does it harm the game to test it. Not really so let's roll with it and save are moaning for the next worthwhile mistake like 8 knot boarding 🤣

  6. Nooooooo... I enjoy having polite conversation in battles against my enemy . I also like it when they get salty as it gives me a excuse to pursue and kill this person more often. I don't think I've ever reported anyone it's called freedom of speech and I don't Give a crap what they say it's only words.. 

    But yea if your that way inclined just report them..

    • Like 2
  7. Who here wants less content!? Seriously it is ridiculous! 

     

    Its not that we want less content I have helped defend little Cayman twice and not received any victory marks just the fun of a win..

    I'm kinda ok with it as I have Vm in stock not all players are as fortunate though...

    Also as said it takes some time to organise a invasion force also who wants to defend same port every couple of days eventually people get Fed up or find other things to do like real life..

    Also fairly certain GB is only nation having same port flipped every few days..So might have something to do with why it is GB raising the concern..

     

     

  8. 23 hours ago, Spitfire83 said:

    I boarded the ship and sunk it ultimately the kill should be awarded to me not a tower that's so dumb it shoots it's own ship to get to me. That I risk my ship under a enemy tower to board and kill the ENEMY rather then sail away and let both survive basically if I hadn't boarded player would have escaped battle or i would have been sunk or demasted by the fort. I can't be the only one that thinks it's dumb..

    @admin are towers killing there own nations ships working correctly??? Ok not killing but damaging enough during boarding to be awarded the kill and marks attached to it...

     

  9. 27 minutes ago, Hethwill said:

    Any entity gets the kill IF it does the most damage. This applies to players, AI ships or coastal defences - all entities. All others get assist IF they do at least 10% damage of the potential total damage of the target.

    What fix is needed ?

    I boarded the ship and sunk it ultimately the kill should be awarded to me not a tower that's so dumb it shoots it's own ship to get to me. That I risk my ship under a enemy tower to board and kill the ENEMY rather then sail away and let both survive basically if I hadn't boarded player would have escaped battle or i would have been sunk or demasted by the fort. I can't be the only one that thinks it's dumb..

    • Like 1
  10. Open world repair system seems very punishing quite often you escape battle needing repairs so you use open world and use all repairs in hull often twice as many as battle instance leaving none left in hull and a requirement to avoid fights and re supply at base.

    Would a system where repair in open world takes much much longer but is less resource draining ? Or is instant repair but heavy resource drain better? I cant decide tbh..

    • Like 1
  11. On 4/20/2018 at 11:46 PM, Cornelius Trash said:

    I don't know if I am the noly one, but in the last 2 weeks I'm getting lagspikes where ships stop moving, bunch together on 1 spot and the go back to their original positions.

    Sometimes it diconnects me from the game completely. My ping shoots from 15 to 2000+.

    Ive also suffered from disconnects recently my ping goes from 30 to anywhere over 3000 and then disconnects me to log in sometimes having to restart game to even see the shards load correctly...

    • Like 1
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