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Sir Cloudsley-Shovell

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Posts posted by Sir Cloudsley-Shovell

  1. I like the idea of not having just one "standard" of crew.Back in  the day when a ship was short of crew they were garnered in several ways.

    1."Removing" Crew from Merchant Vessels(Most of these would be accomplished Seamen)

    2.The Infamous Press Gang(Mainly low grade Seamen if at all,most likely Landsmen.

    3."Volounteers",either from Shoreside or from other ships,even Enemy ships(Most of these were seasoned seamen but of dubious quality especially if they came from another ship.)

     

    So how would we "impliment this"?

    Looking at Number one is simple,when you take a Merchantman or Warship there would be a certain Number of Seasoned Crew available to use.Their Quality would be fairly standard.

    Number 2,When you dock in a port there is a Perecentage Chance of getting hold of Extra Crew of Varying Quality.Obviously Free Ports would also have the same % chance of obtaining Crew.This would be a small number,we arent talking Hundreds here but a dozen or score of Bodies.

    Number 3.This mechanic could be one done on a Clan Level.You apply to the Clan for more Crew(these being trained Seamen)Also a random chance off the odd Volounteer would happen when Visiting ports.

     

    There would need to be a system of "distribution" of Expert/Seasoned Crew between Gunnery,Sailing and Survival mechanics(Similar in the way we have crew management in a Battle Instance)The more Seasoned/Expert Crew you have the more of an impact on that ships ability to sail,fight and survive.Nations could have a randomly generated "arrival" of a Fleet which would enable Clans to receive replacements for Captains in their Clans.There also could be a mechanic for "training" up these Crew.

    As a ship fights on,then the Crew would get more experienced(similar to the Officer you can recruit)Possibly you can accrue "Crew XP" which post Battle you can apply to crew to improve their Quality.

     

    Just a few thoughts.

     

     

     

  2. Dislike it.Material weights are crazy and coupled with the nerf on Cargo space for the Indiaman it makes Trade Missions ridiculous.To take 500 French Livres to PR would take around 4 to 5 Trips of over 800 Nm each way!I am not prepared to sit at my computer for hours on end travelling back and forth to complete a mission to get some much needed gold.I do like the Trading tool but it needs some more refinement,maybe have a "regional" Filter so you can find Materials close to you rather than having to go through the whole list.I havent tried the Combat changes yet so cant comment.

  3. Not Stricly a painting but some very Early Photos of the Last of the Wooden Ships!

     

    hmsconway_zpsuh2izjsx.jpg

    Photo taken in the Menai Strait mid-April 1953.  On 14th April 1953 HMS Conway was under tow from her normal mooring to Birkenhead up the Menai Strait/ the Swellies between the Welsh mainland and Anglesey.  Close to a place called the Platters on the Caernarfon side of the strait she ran aground due to strong currents and could not be refloated.  She caught fire 30th October 1956 during dismantling and burnt to the waterline.

     

    HMS Calypso.

    hmscalypso1879_zps2hqat65e.jpg

     

    HMS Marlborough.

     

    hmsmarlborough3_zpsm4kvje6x.jpg

     

    HMS Cambridge(Gunnery School)

    nmr080497_zpswpqt2rgv.jpg

     

    HMS St Vincent.

     

    st_vincent_zpsrybclsoj.jpg

  4. It seems it didnt take that long.This excerpt from  the book "Jack Tar";Life in Nelsons Navy mentions it was a few minutes.

     

    "The Drum and Fife Beat to Quarters,bulkheads were knocked away,the Guns released from their Confinement,the whole dread Paraphenalia of battle was produced,and after a few minutes of hurry and confusion,every man and boy was at his Post"

  5. I watched the WHOLE raising of the Mary Rose.at the time i was serving at Royal Naval Hospital Haslar.The wreck was around 200 yards off the Seawall.I could see the whole thing from my Cabin window!

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