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Is Spyglass hard to code in OW ?


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Is it really difficult for the Dev. to add the Spyglass in OW ?

 

Since the spyglass is already present in instance, it shouldn't be to hard to do.

 

I know it was requested before but since OW is a little "slow" at the moment, it might be a good idea to implement it sooner than later.

Adding nationality flag on OW ships.

The tagging distance should be reduce to force captains to identify the ship nationality using the spyglass, then when you're close enough, you can tag it to see the details, ship class, escort, and contraband. At least, this will give us something to do while traveling in OW.

 

I loved to see different spyglass quality that can be obtained doing mission, a low, medium and long distance high quality one that will give you an estimate of the target speed. 

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