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Changes to Hostility Missions and Hostilty Generation


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Like to see the ability to generate hostility from attacking Open World NPC fleets and traders brought back.

The Hostility Missions are okay. But is very monotonous. And during those time of day when most are busy doing other things, or are not online, it would be great to still have the ability to generate hostility when you can only gather a couple of players or are solo.

Additionally, would like to see a mix of enemy NPC ships in Hostility missions, not just all one type of one rate. Perhaps base it off of total BR.

Bottom line is, give us options that work for everything from solo play up the massive battle group play.

Thanks

 

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1 hour ago, Dauntless7_Original said:

Like to see the ability to generate hostility from attacking Open World NPC fleets and traders brought back.

The Hostility Missions are okay. But is very monotonous. And during those time of day when most are busy doing other things, or are not online, it would be great to still have the ability to generate hostility when you can only gather a couple of players or are solo.

Additionally, would like to see a mix of enemy NPC ships in Hostility missions, not just all one type of one rate. Perhaps base it off of total BR.

Bottom line is, give us options that work for everything from solo play up the massive battle group play.

Thanks

 

u can do a hostility mission with 3-4 players.. Even in 1st rate host missions.. I can't see the need for any changes to that - too much PvE as it is and frankly it's way too rewarding to do host missions..

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