Jump to content
Game-Labs Forum

Two Major Issue


Recommended Posts

Issue Number One. The current ruleset is a paradise for griefers. People can enter your missions, Port battles, and other instanced events and sink the ships your trying to capture, ram you, take ur sails down a bit to help enemy,block you, ect without the fear of turning pirate. Thankfully you are fixing the boarding issue but more times than not someone just sinks the ship.

For example Excalibur and Sons of Liberty were capturing a 3rd Rate last night and two US Nations ships come in with us. We have 10+ between our Clans and we iniated the combat. We told them repeatedly to stop using ball as we grapes it's crew down. They did not listen. We had to assign ships to body block them. Even with those measure they still got shots off. The ship caught fire and we scattered and let them go hug it and they were blown to shreds when the ship blew up but this type of stuff is an hourly accurence.

I can't count the number or times per hour I hear on comms or read in chat someone is pissed cause someone came in griefing them.

All that being said this isn't even the biggest issue with this. The bigger issue is that with the current ruleset the Admins are protecting these griefers. Normally in a game such as this you could just grab your friends and kill the griefers and move on with you day but you can't here. Your just supposed to take it and turn the other cheek.

If you'd just add a toggle so it can be set to everyone, clan only, group only it would fix everything. Still let enemies come in but give the option of letting us toggle it open if enemies do come in. Also create a high alert area if enemies are in the vicinity so you can't go into missions unless you clear them out which will fix the enemies diving into missions to escape. Add in as well the ability to turn off getting pulled into pve instances only. There you go all the instanced issues are now fixed.

The second issue is the servers. It's bad enough the player population is as split as it is. Brits, pirates, and us nations on both PVP servers have a decent amount but the other nations might as well not even be there. This has got to change with such a small population that this game has.

Coming up with a better hardware platform or a software solution needs to be a huge priority unless the games population explodes.

Edited by Frost
Link to comment
Share on other sites

Regarding griefers and your first issue: They are actively taking a poll on two proposed solutions. I feel like your vote, and your own solution would be better spent in that thread.

 

Regarding nation populations: Yes, I agree. I feel like the developers have bowed to pressure from numerous nationalistic groups to put in more nations than the population can really support. I understand that folks want to sail under their own nation's flag, and that they are proud of their heritage and history. However, splitting the player base among eight factions seems unwise. The servers right now only hold a max of 3,000 people, and only PvP One ever hits that mark. Still, that's only 375 players per faction at peak times. That may sound like a lot, but given the size of the map, it really isn't. The other servers don't even come close to those kinds of numbers. It makes me really worry about long term game balance for the less populous nations. Some people like being the underdog, but I doubt how much fun you will have long term when you are reduced to your home port and free towns only. 

Link to comment
Share on other sites

I've voted in that thread. Neither solution fix anything that I've brought forward in this thread. It fixes the enemy hiding in missions sure but what I raise is a different issue caused by the same terrible mechanic set.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...