Dutch Dutchery Posted July 14, 2015 Share Posted July 14, 2015 (edited) Hello forumgoers. With all this discussion about ganking it gave me an idea about some sort of skill based mini-game when you attack somone, possibly something similar to elite dangerous when you interdict somone, rather than having a huge circle which is based on speed alone, which requires little to no skill. What do you guys think? I have no idea what sort of mini-game it should be but we can brainstorm here. Edited July 14, 2015 by Dutch Dutchery Link to comment Share on other sites More sharing options...
scepo Posted July 14, 2015 Share Posted July 14, 2015 (edited) No, I think it is fine as it is. Edited July 14, 2015 by scepo Link to comment Share on other sites More sharing options...
OlavDeng2 Posted July 14, 2015 Share Posted July 14, 2015 maybe not a minigame but maybe some random thing using the speed of your(and the enemies) ship and wind to calculate a certain escape chance? that could work as well. Link to comment Share on other sites More sharing options...
Dutch Dutchery Posted July 14, 2015 Author Share Posted July 14, 2015 No, I think it is fine as it is. It is also one of the reasons why speed modules are one of the most sought after and prevalent. Link to comment Share on other sites More sharing options...
Dutch Dutchery Posted July 14, 2015 Author Share Posted July 14, 2015 maybe not a minigame but maybe some random thing using the speed of your(and the enemies) ship and wind to calculate a certain escape chance? that could work as well. Well thats what i mean, maybe mini-game is the wrong word for it. If none of you have seen Elite: Dangerous interdiction before here it is. https://youtu.be/SJE0Guv7tT8?t=2m50s Link to comment Share on other sites More sharing options...
Oliver H. Perry Posted July 14, 2015 Share Posted July 14, 2015 maybe not a minigame but maybe some random thing using the speed of your(and the enemies) ship and wind to calculate a certain escape chance? that could work as well. Doesn't the idea of a random mini-game take out the entire idea of using skill and better seamanship to escape an enemy? Link to comment Share on other sites More sharing options...
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