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Oliver H. Perry

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Oliver H. Perry last won the day on January 12 2016

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    USS Niagara, Lake Erie

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  1. "A bunch". 3?? Out of how many thousands of users? Perhaps you should focus less on your "rights" and more on being respectful to your fellow forumers and the staff/developers.
  2. What are you even talking about? These are Game Labs private forums, not a US government controlled/funded property. There are no free speech rights on private property - these forums. The owner of the property can ask that you stop or be removed at any time. If you want to use the forums, you have to agree to follow the rules.
  3. Cheap is my middle....oh wait, it's Hazard. Never mind.
  4. Ahh, so it's table scraps and bowing and scraping to Master Vicious eh? A sad, sad end to a once proud and defiant people. May your chains rest lightly on your necks and the whips fall softly on your backs.
  5. One might think that riches and progression in rank are isolated to those who run missions, interdicting small vessels off of our shores, but one would be mistaken. Mr. Merrill has the right of it! Defending the poor people of the Bahamas, and indeed our own countrymen on the East Coast is of imperative importance, and in that defense I believe every Captain would be quite pleased with his opportunities for wealth and advancement in rank. The Pirates are strong, but if we hammer them again and again, I firmly believe that we can reduce them to a heap of squabbling, infighting rubble. Set sail to the south and join the fight! Free trade and sailors' rights!
  6. I will say that USS Viper did pull a few of those scurrilous dogs out of the water, however, they did not long survive their rescue having been run up the yardarm in short order. The counter tagging at Road Rocks was very prettily done, however Viper and her consorts, upon realizing they could not get to the true battle in time, made short work of two pirate Brigs who had the audacity to get in the way. Free trade and sailors' rights! Long live the Republic.
  7. I was nowhere near Havana harassing new folks yesterday, personally, I deplore such actions and, unless I'm attacked by one or witness them harassing our own mission runners, I leave them alone. So long as Spain calls the correct, normal use of port timers "exploits", there is not much more to say I suppose. Good hunting gentlemen.
  8. So, it's basically pride and martyrdom? That the Developers are going to wipe everything and "fix the timers"? No plans at this time to be frank. You are being offered the ability to play the game. To have a good-sized set of allies to help you hold Cuba and your territories. To have fun. If you don't take it simply to "force the developers to make a change", you're going to be sorely disappointed. I'm not here to represent the American faction and rub sand in your face, I'm simply here to point out that you're being offered a playable game for the immediate future by some folks that genuinely, in my opinion, want the best experience for everyone involved. Many of these folks have been testing since before Open World existed, and have been deeply involved in shaping the game the right way - through logic and discussion of game mechanics from a non-selfish standpoint. That you're speaking of "surrender" and "forcing the developers" instead of accepting that help and working with us to shape the game in a positive direction really baffles me. At the moment, it's possible for a nation to be wiped off of the map. Some of us are working in the background to suggest mechanics and other approaches that still allow meaningful contributions from all time zones. Why don't you join us in helping the game by accepting an agreement to restore a good spot for your new players (so you can keep them instead of driving them off to other factions permanently) and then join us in finding good, common sense solutions to the problem instead of intentionally stabbing yourselves over and over again with a knife while yelling "that'll show them!".
  9. I ran into a couple of FTS up at Sunbury today attempting to harass United States mission runners. The first ran from my Privateer after I gave him helluva mauling, and then ran again from myself and Captain Gambi in his Niagara (I utterly failed to execute the tag correctly and he was well out of range at match start). While chasing him down, we came across a friend of his, the dastardly Vanoiress. True to form, when Vanoiress tagged me, his "friend" put his sails down and didn't come to aid his compatriot. I ran him down, chaining his sails to ensure my compatriot could catch up, and after a quick repair (the bugger was good at sniping the bow to cause leaking), rejoined the fight as he was being mauled most severely by Mr. Gambi. He put down sails to invite a boarding, a most curious choice considering he was down to 32 crew and Mr. Gambi's ship still had nearly 130. I came up on his stern quarter as the boarding started and killed 17 of his crew in a single broadside of grape, ending their will to fight. Shortly after that battle, I encountered Vanoiress again as he was harassing a United States flagged Trader's Cutter. We exchanged chain as we closed, and as the friendly Trader disappeared into the distance, I then began working his hull with my 18lb'ers. Once again, he put down sails and invited the boarding, and despite several attempts to pull me, which I broke by falling off the wind a tad, once again fell prey to my grapeshot, sinking shortly thereafter. It is my fervent hope that Pirates and British alike will understand that Sunbury, despite its penchant for seediness and regrettable acceptance of ships which are at war with us, is not a good place from which to attack the shipping of the States United. Free Trade and Sailors' Rights! Long live the Republic.
  10. So you're completely unable to defend your assertions? Calling everyone else elitist for daring to demand the developers get their due reward for making such a great game? Threatening to start a negative comment campaign to damage the game's reputation? That's pretty telling sir. Also for your fun? So you're admitting to trolling?
  11. I'll bite. As someone who has, maybe, 2-3 hours a week to play (I'm about as casual as you get), please explain to me how requiring either one character per server, or multiple characters that must all be members of one nation but share a single crafting pool, benefit only hard core gamers. Please also explain how this will drive off players who would have otherwise purchased their own copy of the game. Please explain why you think you are entitled to have more than one player play the game, with all functions independently, without paying the developers, who are relying on this game to put food on their tables and pay their mortgage. Be specific. Edit - While you're at it, please also explain why you feel it is ok to blackmail someone by threatening to badmouth their hard earned labor because they won't give you something they've worked so hard on for free. I'll wait.
  12. So let me see, if they don't allow multiple players per account, they're going to lose business? Whose business, those who wouldn't have paid anyways??
  13. I fully support multiple characters as long as they share the crafting resources time pool, and are all the same nation at all times. I think there's still some room (especially via the Delivery system) for exploitative behavior there, but it's limited. I do object to this idea that multiple people want to share an account and have unlimited run of the features.
  14. The software is buy once, play forever. That changes the overall structure of accounts to some degree, as compared to a monthly subscription or F2P setup. Let's look at the two major use cases here: Case 1 - An entire family shares a single Steam account, on a single PC. Dad, brother, sister. It's pretty simple to say - "If you want to share an account, you'll need to set some ground rules. You're all going to share a nation (and if one of you messes up, there's going to be a black flag flying over all of you), you're all going to share crafting time, but at least everyone gets to sail on our limited gaming budget. Go out and blow some folks up!" Case 2 - Two roommates/wife and husband share a single Steam account? That's a tad silly. But ok, you want to do that. Further, instead of each of you paying for a copy of the game, you'd rather share a copy. See Case 1. If you're going to insist on having three accounts that are fully independent and have full functionality, while not giving the Devs their due and reward them montarily for making such a great game, why should they award you for trying to cheat them out of the money for the extra copy??? That's ridiculous.
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