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Ideas for a Tutorial Campaign


SiWi

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Hi,

I think the game needs a Tutorial Campaign because right now, if you don't follow the forum, I think you would be a bit lost in terms of how things really work.

 

Now my suggestion would be, to make a mini campaign, where the game explains its features to the player.

Ship design, budget, missions ect.

Where to place this mini campaign?

I would suggest the US Civil war.

Why?

Its a relative small conflict.

It has a bit of the "beginning of steel warship" flair.

And we have two models for it already that would then not just April fools jokes.

The conflict also took a couple of years and would allwo to introduce most features (even submarines...) to the player in one form.

 

I open for alternatives of course.

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