Jump to content
Game-Labs Forum

American campaign and game play ideas


Cable11b

Recommended Posts

I have a few ideas that would be cool to see. 

American Campaign:

1.  Lt. Col. Banstre Tarleton and William Rogers (Rogers Rangers) as land encounters. Both of these gentlemen where counter insurgency experts utilized during the war of independence to flush out, envelope, and destroy colonial guerrilla fighters.

2. A lot of content could be added to the american campaign by adding the colonial fleet supporting the retreat of the colonial garrison and civilians from Boston and New York. Another mission could being able to secure a very hostile area to secure a vip, spy, or info drop (supply box) for X amount of time, then have to protect and escort the (x) to beach where you would have to hold off a hostile force till transport arrives. You would then have to load up and sail off the map through hostile waters.

3. Stealth mission to sneak up to hostile dock and steal or sabotage ships.

4. more to come

Gameplay ideas: 

1. The ability to turn off decks so close cannons will hold fire.

2. Allow the ability to set (ball, grape, chain) on front, back, left, right of ship.

3. Add shanties to crew as a captain perk (increases morale and would be cool to hear).

4. allow front to rear, rear to front, and random fire for ships. This would allow for less waste and more tactics in battle.

5. Add firing maneuvers as an unlock-able technology. EX. fire and maneuver, square, fire by rank

6. cavalry would be neat.

7. more to come

 

  • Like 2
Link to comment
Share on other sites

2 hours ago, Cable11b said:

3. Stealth mission to sneak up to hostile dock and steal or sabotage ships.

In another game that could be interesting, but I really don't think this is the right engine or type of game for sneaking based missions. Either the mission becomes an instant failure state as soon as you are discovered, or it will be more beneficial for the player just to kill everything in their way that they possibly can to gain more xp and weapons.

 

Edited by pandakraut
  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...