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Cable11b

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  1. I have a few ideas that would be cool to see. American Campaign: 1. Lt. Col. Banstre Tarleton and William Rogers (Rogers Rangers) as land encounters. Both of these gentlemen where counter insurgency experts utilized during the war of independence to flush out, envelope, and destroy colonial guerrilla fighters. 2. A lot of content could be added to the american campaign by adding the colonial fleet supporting the retreat of the colonial garrison and civilians from Boston and New York. Another mission could being able to secure a very hostile area to secure a vip, spy, or info drop (supply box) for X amount of time, then have to protect and escort the (x) to beach where you would have to hold off a hostile force till transport arrives. You would then have to load up and sail off the map through hostile waters. 3. Stealth mission to sneak up to hostile dock and steal or sabotage ships. 4. more to come Gameplay ideas: 1. The ability to turn off decks so close cannons will hold fire. 2. Allow the ability to set (ball, grape, chain) on front, back, left, right of ship. 3. Add shanties to crew as a captain perk (increases morale and would be cool to hear). 4. allow front to rear, rear to front, and random fire for ships. This would allow for less waste and more tactics in battle. 5. Add firing maneuvers as an unlock-able technology. EX. fire and maneuver, square, fire by rank 6. cavalry would be neat. 7. more to come
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