Jump to content
Game-Labs Forum

Cut Away crew management in open world.


Recommended Posts

 

So in naval action we zoom to the side of the hull and see the interior of the ship.... so much work for each sailing ship though. Red orchestra 2 had the same problem with tanks. Way too much work on the interiors to release tanks.

 

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...