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Balancing of Nations/Pirates


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Just now, sruPL said:

That is why they wanna prepare well before next merge. Answer me simple question:

Do you want to play on empty server or rather populated?

Also 1 server less means less costs for Devs, maybe more power / bandwith for PvP / PvE Servers.

like most people sticking on that server, id rather stick on an underpopulated server with good ping than go to some over populated server that does not have a manageable economy and destroys my ping.

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Fine woods are for all people can't to get 1000 units every day for make yellow ships as in mass production as before. Is for limit the number of big ships and exceptional ships. Fine woods are working well. And is not normal all people have 40 yellow santi and 100 millions. But we are in Early Access and devs need that we have plenty assets for test the game.

The problem, we are used to live in abundance and now is "difficult" put the normal economy in place without whines, moaning and bad reviews in Steam.

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