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Hello Game Labs, I just wanted to let you guys know of another issue that I have been noticing in recent conflicts among nations in the PVP servers. When a nation has players that like to grief new players of another nation it is not good for the game. We don't want this game to lose new players, as I know you guys could agree with me on that. There should be a safety blanket for the new players so that they wont be discouraged into playing Naval Action game.  

 

You guys could either not allow other nations to interrupt missions from lower level players or you guys can also not allow the visible mission (crossed swords) to appear on players below level 4 to opposing nations. I have spoken with many men from my nation and if it wasn't for them joining my clan and helping them out against "Players that like to Grief players"  they would not be playing this game. We need some sort of limit on to when players can attack other players. To think about it now, there should be an option in the game where you can stay PVE as long as you don't remove the option, but once you remove it you cannot reset it to PVE. That would be a better idea now that I think about it. That way if the player decides to stay PVE until the cap level he can stay that way. But there should be some conditions to that too. For example, if a player is still below level 4 and would like to participate in a port battle of an opposing nation he will get a warning before entering the battle that he will become a full permanent PVP player if he joins the port attack. 

 

I would like to hear everyone's opinion about this. :)  

 

Thank you for your time,

 

 

ContraStorm   B)

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Now that I have further thought about it there should never be any conflicts from one nation to another when doing xp missions, because if players can be disturbed while doing missions, by opposing nations, then those players will be more likely to leave the game. I seriously think that players should never interfere with other players missions of other nations. People in this game should have the freedom to increase their capabilities to fight against opposing nations. We all know that the USA nation is flooded with players and of course will be bullies to the other nations with less population. So by that fact we need to remove the ability of opposing nations to interfere with player missions.

 

Another thing that I wanted to bring up was that there needs to be a cap on members every single nation can receive. USA has way too many members and all the other nations have a fraction of the population that the USA has. Plus the amount of players that can be online is low enough to only allow for the most 200 players per nation to make it even.  

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200 players per nation?? My clan alone has 141 members.... that is crazy

 

 Yea that would be pretty crazy huh? That is why they should allow more player to be logged in at once on their servers. I think at least 2,000 players should be able to log in to each server because it s obvious that the servers are not big enough to accommodate all the current players that are trying to log into the game.

I know that the game is still in the alpha stage, but I am sure that they will be able to do it once this game gets more players get into playing this game.

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