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Reverendo

Ensign
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Everything posted by Reverendo

  1. Well... there are just names and I was just thinking in interesting game mechanics. It can be tuned by time to find out the information and limit it to some perks/upgrades. Another one. Snatcher: After you participated on a boarding, even if you failed, if you survived the battle, you will still get some bounty in the form of modules/cargo from the other ship. Also disengage has a reduced cost (50% in cost and only 2 turns could be)
  2. I think that there should be an option tu surrender during the boarding minigame.
  3. Rodrigo de Triana/Spotter officer: Every time a ship/land is on sight for first time the game advise with a sound the new event and keep a list of the ships on range. (Lets read some books while sailing and let our officers do their jobs) Already proposed as eagle eyes Engineer officer: You can see the upgrades installed in other ships. Intelligence officer: You can see the office perks of other players. (No more 45 minutes chasing a player to find that he has the defender perk. )
  4. Rodrigo de Triana/Spotter officer: Every time a ship/land is on sight for first time the game advise with a sound the new event and keep a list of the ships on range. (Lets read some books while sailing and let our officers do their jobs) Engineer officer: You can see the upgrades installed in other ships.
  5. Posesions inside ships will be also migrated? Not only modules but materials in the cargo
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