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YFH

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  1. Thank you very much:) I will check out the change if the latest update is compatible with my save game.
  2. My suggestion would be to use the older turret. It fits far better from the size and also from the realism it is the best tradeoff in my opinion: Looking at a 1936 Mob class DD that would mean 3 fairly realistic single turrets vs one visually incorrect double turret. Keeping the current model would mean one correct double turret and 3 totally oversized single turrets. Just my opinion, your mod, your rules. If possible, and excuse my lack of knowledge, I would also suggest as the perfect compromise to keep for the single turret the older model and use for the same caliber double turret the newer model. If that is even possible. Like it is done with the 5.1cm gun model.
  3. Hi everybody, I am quite new to this game. Currently I am in 1916 in the Germany campaign with this mod. I find several topics strange but I cant tell if thats caused by the mod. Harbour size of Wilhelmshafen. It is way smaller than most other main harbours of Germany. Even smaller than Pillau. I dont think that is correct. Also the total harbour capacity is quite low. I like to build ships and ship classes like they were build in reality. Strangely I find it impossible to put all ships of the high sea fleet of Germany in to the harbours. Due to capacity issues. I remember from reading on steam that that moduls or hulls becoming obsolete is a running issue. I want so suggest to change the pre-dreadnought hulls not to become obsolete with the first dreadnought hulls. I know that doesnt make a lot of sense to use the older hull, but for example the Deutschland-class ships were build after the first dreadnoughts and I like to have my fleet historically built in the right order. What is really strange though is that most of the other countries refuse to build up a battlefleet. Crazy example is Britain: Its 1915 fleet consists of 5 submarines. France doesnt have a BB, just one BC. Both countries didnt loose the ships at war. They just scrapped everything. Other countries are often doing the same. Suddenly, they dont have a fleet. In 1915 my fleet is at over 800000t (with almost all predreadnoughts scrapped) , more than double the size of the closest competitor. Wars between countries are also strange, because the just never end. Sometimes there are even no battles. They are just sitting and destroying their economy. At most times I have to reset the diplomatic relations in the save game, so the game doesnt get too boring with everybody living with a wrecked economy. Since the modder said all guns have been reworked I want to ask if there is interest on input what could be improved. For example the 12,7cm single turret that I have currently available for my destroyer 3 hull. The turret is a 15cm secondary turret from a 1930s German battleship,,but not a destroyer turret. It might work on the 1936 Mob Destroyer class as a double 15cm turret, but not on the destroyer 3 hull. Also I looked up the historical GDP of Germany. The mod puts Germany way below that. I think in legendary mode you should atleast get the historical values, which you probably need as a minimum to build the historical amount of ships. @o Barão I thank you very much for what you already did for the game and the community. I cant imagine how many hours that mod must have cost you. If you even find the time to reply I will be very happy. Kind regards!
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