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UG CW Enjoyer

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Everything posted by UG CW Enjoyer

  1. More questions. How does MeleeMultiplePenalty work? Does the solo unit do 25% melee damage to each enemy unit (allowing 125% damage output against five opponents), or does the solo unit do 25% melee damage divided amongst all enemy units? The damage calculations in https://www.dropbox.com/s/adm7wm62aja9g53/Infantry Weapon Curves.xlsx?dl=0 show that the Richmond infantry rifle has lower damage than what it shows in game. At 9.38-13.75 damage and ~52%-41% range multipliers, it should do around ~.7 more damage than what is recorded on that graph. Is the graph wrong or is the game wrong? Do brigades gain exp faster the smaller they are? Does exp gain for detached skirmishers get added to the parent unit upon reattachment and/or battle end? How does exp gain work for in-battle merged division brigades? How far can you get with one point in army organization? I have not seen anyone attempt to play or talk about playing the game with minimum AO. I play both factions with as low AO as possible, and found Union to be way harder with low AO, especially at Crossroads.
  2. Hello. Questions. In regards to these files for infantry rifles and artillery cannons: https://www.dropbox.com/s/adm7wm62aja9g53/Infantry Weapon Curves.xlsx?dl=0 https://www.dropbox.com/s/yk0fm8e86m9olh4/Artillery Weapons Analysis.xlsx?dl=0 Are there comparable files for the skirmisher and cavalry weapons? I have seen broken/deleted links for them. I really would like to observe the peculiar damage falloff of the J.F. Brown sniper rifle in particular. Brigades change with unit size in several aspects aside from volley damage. The size of their firing lines increase, they rotate more slowly, reorganize firing lines more slowly, they have more difficulty moving through city buildings and across bridges, and I suspect some other differences. I notice that their physical size increases have thresholds, such as infantry splitting into two lines at somewhere over 1500. Is there specific data on how these all these values change? Is there a list of all the differences? Interactions with terrain? Is there a chart for that lists the specific reload speed times/percentages for each weapon? Is fire rate simply reload speed? How does enemy weapon scaling work in campaign? Do they only scale from your equipped weapons? Do they scale from weapons equipped on corps that are not deployed? How much do they scale? Are there thresholds? Is there a list of the weapons they can scale to by each grand battle? Why does their armory quality percentage even exist if they scale to what the player has already? Do brigades gain a small amount of defense for each veterancy star?
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