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KAIKAI

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Everything posted by KAIKAI

  1. The largest gun is 530mm , is it possible to make it larger by editing the file ?
  2. i modded the file to no longer have obsolete hulls , still trying to figure out other stuffs Link here : https://www.mediafire.com/file/qjb4cjmm2h4jwbq/resources.assets/file if there any issue tell me
  3. Just curious , each time if your fleet outside the port that meet enemies fleet or clash with them ,even if your fleet recieve no damage after the battle they will always return to port regardless how much ammo or fuel your fleet spent . Is that always the case or is it just a bug ?
  4. Current beta , Difficulty : Legendary , after China dissolved , a couple of months later it came back again , and immediately on the next turn dissolved again , this lasted 5 years . French on the other hand , after dissolved never come back and Spain as well .
  5. 3 new save file (1890) crash at around turn 16 . Reinstalled the game before the third try . ( I did verify the file ) During the turn it became so laggy it almost froze , i need to cut the computer power to shut it down . And yes , all three times end up need to cut the power to shut the game .
  6. Heavy stuttering when this is extended , even if the number of weapon group is small . Another thing is ships do a weird wobbling motion when turning (only on maunal turning and waypoint turning) sometimes ships in a division will simply suddenly accelerate and collide with other ship without trying avoid . AI are too good at dodging Torpedo , they can simply sense the torpedo and turn instantly , even though they shouldn't be able to detect it . Not until the torps are close enough . Example : launch torps at 10 KM , torp electric , 553mm, the moment the torps were launched , enemy warship immediately do a 90 degree turn. Making torpedo work mostly require a ship that wont get one-shot to launch at point blank range , Which is why some of my battleships have a lot of torps . (This torpedo problem are not really game breaking , but "enemy warship immediately do a 90 degree turn" are really weird. )
  7. The new Beta update 5 , stuck at doing next turn , try different year , still stuck . Verify file and try again , still stuck . Change AI pattern , still same . Switch back to Live version , worked fine . Switch back to beta , same issue . I do remove my original save file and create a new one .
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