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Diesel

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About Diesel

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    Landsmen
  1. I agree. Britain can afford to lose a few dreadnoughts and battlecruisers while Germany can't. As long as one nation is still easily able to control the seas they shouldn't surrender easily. On the other hand Jutland was a pretty bad propagandistic blow to the British for a while, so it would make sense that Britain would be unable to take three Jutlands in a row without suing for peace even if they are able to sill maintain a blockade.
  2. Had the same issue in 1910, 1920 and 1930. Britain loses the first engagement, a heavy cruiser or two and some smaller stuff gets sunk and they sue for peace in turn 2 or 3 despite outnumbering me 2-1 in heavy units and 3-1 in cruisers and still being able to maintain the blockade. Also repair costs are pretty ridiculous for the larger surface units. A one month repair to get some 5' paint scratches out of a Dreadnought currently cost 12kk bucks.
  3. My own TBs have survived laughable amounts of damage as well. If an 15 inch torpedo hits a 200t TB it should be blasted to bits, but instead they tend to make it. Some have survived multiple hits with 11/12 inch HE as well. There should be some fix for that at some point. In addition to that heavily crippled ships with 2 to 3 engines wrecked should have a chance to sink after battle if they are far from port.
  4. I wonder why they don't just disable the baltic ports for now. They are useless in a conflict against britain and randomly make parts of your fleet useless.
  5. Sometimes my German ships return from missions or repairs into baltic ports and since I can't find a way to move ships they seem to be stuck there for the rest of the game. Is there anything I can do to get them back into the North Sea and the fight?
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