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T_the_ferret

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Posts posted by T_the_ferret

  1. Honestly i'm probably gonna drop entirely soon. Can't bother to care anymore. Before that i thought the devs were just totally silent everywhere, but its not even just that. They answer on the Steam Forums. How hello kittying ridiculous is that.

    If any marketing/communication guy reads this. You should be ashamed. You can't even update people on your own forums but you got time to damage control the steam forums for whenever you want more money for this underbaked, overhyped game.

    Its not just we're being ignored entirely, we're being selectively and purposefully ignored, with whatever info we can get having to be gleamed from Steam. I can't care at all anymore.

    To the actual devs and programmers that work on this game, you've done an amazing job. I can't thank you enough for what you did manage to give us. I've been here since 2019 and now i finally understand its very probably not your fault, its the fault of those over you and those that communicate with you. I wish you all the best in the future, and i hope that whatever happens you can find a better job somewhere else, or at least gain better conditions. 

    To any marketing/producer guy that reads this: Get bent. You're a shame on this industry. I hope whenever blame has to be placed after this game's disappointing performance it rightfully falls on you, and not on people under you as it does for so many other development studios

    Seeing a studio fall so far from being a promising indie with amazing games to another early access factory grindfest meant to milk whatever consumer base they gained with goodwill is disgusting and i hope it either reforms and finally finds its way or fails entirely so better indies can take the space you've wasted.

    • Like 2
  2. Seriously, please. It is so needed right now to maintain momentum and a healthy community around the game. Any info would do, just do a weekly thing where you say you're still working on it, hell, do a monthly cleanup/announcement of what you're working on with some pics. Take ten or fifteen minute every month to keep everyone updated. Don't fall further into bad community behavior.

    Everyone's getting tired of it, hell even Stealth17 is getting tired of it. You can't have your community and your biggest source of advertisement publically keep saying that kind of thing. So just take ten minutes of your day to announce a monthly roundup of info and then every month ten more minutes to get it done. Its really not that hard and it'll placate everyone

    • Like 11
  3. 41 minutes ago, Skeksis said:

    Not now, campaign is virtually here, maybe UAD2. Sorry but you need to keep your expectations in check, other-wise you're just going to face disappointment. But quiet Dev's don't help either. 

    That's where we differ, I accept the game in the here and now.

    Keep our expectations in check? This is quite literally a pre-alpha. We're not even at alpha stage yet. If they already can't change, no, tweak some of the core mechanics we're in for a world of hurt

    • Thanks 4
  4. 37 minutes ago, Tousansons said:

    To be fair, it is a copy paste (with slight adjustments) from a real post of nick. They can communicate, sometimes.

    Joke aside... What happened? Why don t we have the same treatment as age of sail? Where is the so called dev team right now? 

    I m not too upset, I think. I had my share of fun, some interaction in the forum, etc. But really, what happened ?

    Complete lack of care, not from the dev team as a whole but from whoever is in charge of communication and in charge overall. They clearly don't give a shit. We'd be satisfied with the slightest bit of info every now and then but even that's not happening. 

    All the stuff i've experienced, seen and played for Age of Sail, Gettysburg, Civil War, its all gone. I dunno where it went but honestly this studio is just the typical example of indies getting big and adopting triple A behavior instantly out of sheer hubris

    There's no other explanation that makes sense

    • Like 3
  5. 59 minutes ago, Tousansons said:

    Hello admirals,

    Despite the difficulties of 2021, which have affected everyone’s life as well as the game’s development, we continued to provide several updates and significantly improved the game. We deeply hope that Ultimate Admiral: Dreadnoughts has already become a game that you enjoy and thank you for your ongoing and precious feedback that we so much appreciate.

    We want to assure you that we acknowledge all your concerns and suggestions and today we would like to inform you about what are our definite plans for the next patches that are going to be delivered within 2022.

    We will continue to monitor your feedback and hotfix anything necessary that you report. The next major updates are organized as follows:

    • Core patch 1 - Core of campaign
    • Core patch 3 - R&D and Tech Progression 
    • Core patch 4 - New nations and map expansion

    The first short campaign version of the game will be playable for two nations (British Empire, German Empire) and will expand with content in every next core patch.

    Patches 1-3 will be made based on a campaign map covering the North Sea and will feature the conflict between Great Britain and Germany. New ships, new game features will be offered as the game shapes up around this first playable campaign. 

    The Steam Early Access version of the game will become available upon the finalization and polish of Core Patch 3.

    In Core Patch 4 and onwards we shall progressively add new playable nations and expand the map until we fully cover the campaign with everything needed.

    We cannot promise a specific date of arrival for those next major updates but we confirm as above their flow of delivery within 2022. Furthermore, we confirm the allocation of another dedicated programmer who will focus solely on needed improvements for the ship design system.

    Thank you all for reading. We will get back to you with specific information about the next big update of Ultimate Admiral: Dreadnoughts!

    Tousansons

    (I'm sorry)

     

    You almost got me you bastard, can't do that to people starved of info :(

  6. Like Speglord said, none of us mind waiting if we actually got any information about why we wait. Anytime a delay is announced its at the last possible minute, like a grad student asking for another half day the minute before a paper is due. Its embarassing and does nothing but make people more and more skeptical.

    Communicating delays and progress properly would basically remove 95% of the criticism, including mine, but the devs won't listen anyway

    • Like 3
  7. I don't think there is any logic in what happened this year, or the previous one. If there was legal or personal issue, a simple "We are currently in the middle of issues unrelated to the game's development, we wish to apologize and ask for your patience as they are dealt with" would have sufficed

    But again and again we are assured everything is on track, or nothing is said at all

    • Like 1
    • Thanks 2
  8. I never said those were malicious, but if you want sources for those delays, broken promises and roadmaps you can just look at the news of the game, such as the steam release being delayed 2-3 times, 2 roadmaps being put out with the current one on track to be scrapped, and everytime devs gave us a release date for something that ended up being false

    We govern our expectations depending on the little communication we get from the team. The team said the steam release would be 2019, so we expect it to be so. Then 2020, we expect it to be so, then 2021, we expect it to be so. The devs promise 4 core update in 2021, we expect it to be so. We govern our expectations exactly to what the devs promise us and say the roadmap/release date is, and nothing more.

    Concerning criticism, it clearly doesn't come from "half a dozen people" as i am myself proof. I've never posted before and just quietly followed news about the game, and i kept seeing more and more warning signs. Look to the steam forums, filled with way more than half a dozen people being hopeless in development and critizing it. Look to this forum and see more than half a dozen people critizing the cycle.

    You can make your messages as aggressive as you want, all it does is end up making it look like you have no hope in either side and insult the devs as much as the community. After all its our own fault for trusting them

    • Like 4
  9. 24 minutes ago, killjoy1941 said:

    Honestly, I'd decide we can all stuff it. The smaller the team, the more likely I'd be to ignore public pressure. It do be like that.

     

    We're all, every single one, venture capitalists. Have you played the game enough to justify your $60 investment? I'm talking 1:1 here. Every single person on this forum gave Nick and his tiny-ass team money hoping he'd pull off a miracle in an ambitious attempt to make some kind of dreadnaught game.

     

    There has never been a single guarantee of success.

     

    I got my money's worth. Did you? Did you get a minimum of 60 hours of time out of this demo? I'm guessing that's a likely "yes" as things go. Did you have fun? You're a almost certainly a liar if you say no.

    You get to demand nothing. You deserve nothing. In terms of usefulness, you are nothing.

    Have fun demanding game changes.

    Well, no guarantee except every single expectation, deadline and roadmap set by the devs themselves on the forums and on Steam, which is precisely why a lot of people are talking about it. Nobody would care if the game just dropped out of radar with nothing done on it and they'd just assume its abandoned then move on. The problem are the constant broken promises, delays, cancelled deadlines and roadmaps as well as lack of communication

    I like how you talk about the game like its a total fool's errand, and we're stupid for having given them money, and if you didn't get your money's worth in enjoyment by now its never gonna come and we're all dumb for rightfully asking how the game is going and why there has been so many delays

    Its this toxic attitude of "take it or leave it, you paid anyway already, so hello kitty you and have fun being ignored" that made the game industry the mess it is today. As paying customers we are owed communication on a product we spent our money on and that was promised to be updated and taken care of

    But tell you what, let's say you're right, then in return the game devs deserve nothing, and they get to demand nothing. They cannot ask of us useful feedback, more money or good publicity. Word of mouth can make or break games, and just like apparently we don't deserve communication and a polished product, they don't deserve to not have word of mouth spread about the disappointment that is this game and loss of sales that stem from it

    You can treat your playerbase like shit on the assumption they already gave you money so there's nothing else they can do, it'll be given right back in the reviews, forums and everytime the game's talked about.

    • Like 2
  10. 5 hours ago, killjoy1941 said:

    They've absolutely reacted to player feedback. Nick specifically asked for feedback on the crew system. They got fewer than a dozen useful responses. If I were them, I'd take that into account, ditch the four patch plan, and simply put all my effort into delivering the entire campaign system at once. Then I'd sort it after, deal with bugs, and launch the Steam early access release.

    Why bother wasting time talking when the players aren't interested in providing the information you request?

    Who would have thought a frustrated community getting no info and only being asked things or talked to when it specifically caters to the devs vision and for nothing else would not be willing to provide tons of useful feedback

    It boggles the mind that an unhealthy community nurtured by the devs attitude would not help said devs

    • Like 3
  11. There is little to appreciate when we have to beg for news, and "plan changes" around five times over two years, sometimes at the last day or last minute.

    What i do appreciate are the devs that get stuck in and still try to get the game out on track, what i do not appreciate are the community managers and head devs achieving close to none of the goals they have set and providing close to nothing to people paying triple A price.

    There is a difference between a few weeks or months of delay out of understandable circumstances and years of delay with no info, roadmaps being thrown out almost as fast as they're cancelled, and again and again estimation as well as dates being wrong

    • Like 2
  12. The more i stalk the forums the more i see signs that i've seen of games like War Thunder, From The Depths or other unique games with no competitor. Slow development, constant disappointment or unfair practices, community pushback and lack of communication. Following this game since 2019 has been a rollercoaster, and i know not everyone in the dev team is to blame, but this is honestly getting both ridiculous and embarassing

    Let's be honest, if there was any actual alternative to Dreadnought a lot of us would not be following this game, trying to get whatever bit and pieces of communication we can from a dev team that never shares enough and has a laughable concept of what community engagement is. 

    With 2022 soon to come and only half a core patch delivered, and steam release getting ever farther while forums get filled to the brim with people asking for answers, i don't see it being a success if it ever actually comes out.

    But hey, like i said, most of us would not be here trying to get answers if there was any alternative to Dreadnought

    • Like 14
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