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Orange

Ensign
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Everything posted by Orange

  1. Reading the development goals for the AI just makes me fear that the team has to drop some of those to finish the game in a reasonable time. It seems right now the ai does mostly the opposite of what it should. To give credit to the devs, many things like topedo awareness are fixed in our current build and I can see the AI actually reaching a state close to that described earlier. This will however take time and effort, and combined with the work on campaign mode it is possible that the ship designer will not get the attention it needs. That does not mean that I am not exited for the campaign, improvements to the AI or anything to make UAD feel more fleshed out. But currently the one thing that makes me pick up the game every now and then is the designer, even though the gameplay after the ship design process is still lacking.
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