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  1. Reading the development goals for the AI just makes me fear that the team has to drop some of those to finish the game in a reasonable time. It seems right now the ai does mostly the opposite of what it should. To give credit to the devs, many things like topedo awareness are fixed in our current build and I can see the AI actually reaching a state close to that described earlier. This will however take time and effort, and combined with the work on campaign mode it is possible that the ship designer will not get the attention it needs. That does not mean that I am not exited for the camp
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