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Yuubari_

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Everything posted by Yuubari_

  1. And also, try to calm your tits people, I am not trying to defend or even forgive them for their actions and complete lack of communication (you reaaally gotta work on that guys) but it also doesn't help if their forum/hometurf is just a hell hole of angry people having nothing better to do then just to argue about shit. I know that everyone is frustrated and especially since we have been have been for like 2-3 years now ? Especially considering that the first campaign that was available in the first build seemed to be really decent and just gotta add some things and one would have been golden, so it is understandable that people are pretty upset at a lack of actual content to be enjoyed. Both sides are at fault and again it just shows how important communication is in every part of life, since you can't see what's going on for the other party
  2. Lovely to see the announcement! Tho as many people have said, just the lack of arguably the most interesting and deverse time of naval history, the time from 1890-1920, where so many different designs and ideas were tested and every ship basically looked completely different. I mean it is very likely a huge pain in the butt to model of it but it is also very interesting to see. That's probably the biggest thing missing from the game... And for the issue with the super battleships, they are decently cool and interesting what if concepts and building an 18" armed "light cruiser" is also an interesting what if scenario (also I am looking at HMS Incomparable) I am just hoping they have a couple surprises up their sleeves regarding this! I am cautiously excited for it, and finally a reason to spend more than 5min with the game because the of the lack of actual content that is worth while playing
  3. I am actively gagging and laughing at the shit they are saying, jesus I can't tell if it is just a very good troll or just a very confused person xd
  4. I agree to 100% and also it is the reason why AoN armor schemes became the main stay of the 1930s. Since you don't need to armor the bow and stern anymore and could afford to build a lighter ship or a more heavily armored one for the same weight, it is just stupid how it doesn't reflect any of that.
  5. I agree with mister fish affection here (no offense intended) What's super cool is the whacky ships of the 1890s-1920s since there is no real spot light thrown in them. Using RtW as an example, I love the early part of the game, where you try to keep up with technology and stuff, and build sometimes really weird ships, while after 1930s the surface combat turns into a sniper duel and the only interesting part are mass CV fleets. I am worried and wondering about the lack of early game content since it seems very lacking with about 3-5 kinds of predreads and most of them looking very similar appart from a couple ones being kinda distinct.
  6. I am just hoping with the changes that one doesn't get detonated for not armoring the extended belt and deck while using the AoN Armor scheme... And well, the campaign aswell, since then there is atleast a reason to play the game for more than 5 minutes every 6 months I am really hoping that the campaign will be similar to how it was in the v60 alpha version, just a lot more refined Fingers crossed!
  7. Thank you very much for giving us some news on the campaign! I am really excited to get my hands on it! I guess we can respect it in the nearish future if you guys don't run into any major issues/bugs ? (I guess 1-4 weeks ?)
  8. Happy new year to the Dev team and everyone else ^^ What I would like to see would be a "true" AoN armor scheme, so there is really no need for having any extended armor. What also comes to mind is some weirdness with the turret sizes, i.e. a triple 16" and a single 16" having the same sized turret ring And lastly what would be nice having some morphing or something similar so you wouldn't have empty casemates on the and/or have some more freedom about the hull design based on that, deciding which kind of hull shape + bow shape so you could have more historical ships or just go for something you prefer etc
  9. I would like to report 2 things I noticed if they haven't brought up already What I noticed was that if you try to set up crossdeck fire, the the weight is completely screwed over up to 100% weight offset on one side of the ship. The other thing that is kinda annoying is when you place down a turret in a rotated position that it doesn't mirror to the other side (Both things I mentioned are included in the attachments)
  10. I really like the game and am looking forward to future updates, especially looking forward to the campain! A only really have 2 things I noticed while playing. 1. Rotation in the ship builder is really annoying since it resets if you move the gun around after rotating 2. The Japanese transports don't have "Maru" in their name (not 100% sure if it is necessary no expert on that) Edit: and something I noticed was that some guns you can use on certain scenarios look way too modern for what they are mounted on and the performance seem to be pretty alright if you don't have the "stats" of a damaged ship open
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