Hey there! I would like to thank you for this mod, vanilla game felt nice but these changes and rebalancing really bring game to a better place I am keeping an eye on this thread and it is nice to see the feedback that I myself had after playing. I have a bit more feedback, I hope it will be helpful.
I am playing on medium difficulty and I have just finished 2nd Bull Run battle as Union. Looking through army organization stat only the last 10th level will give me the 4th corp, right? Maybe the 4th corp could be given at level 6 or 8 as in 2nd Bull Run battle preparation you already have 4 corp slots and then in Antietam battle preparation you have 5 corp slots but brigades limitation stays at 24 brigades per slot on both battles which corresponds with army organization level 6 where you can have 25 brigades per corp.
Is there away to increase the speed of cavalry a bit? It feels that it should be ~15-25% faster as it is a bit strange to see skirmishers, infantry and even artillery often decently keeping up to be ahead of the horses to the point as I it is harder and harder to justify to have them (cavalry) as skirmishers are cheaper and fulfil the role of flanking/scouting.
Also I have some questions, maybe you would be able to help:
Do your broken units disappear completely, as if they run away from map without having flag do you lose all the men, equipment and the officer? At the last day 2nd Bull Run battle I was experimenting with using AI on my side and gave all of my divisions to AI control while editing the attack waypoints for them from time to time. The results were peculiar as my AI has done pretty well (I had 3:1 advantage in men and 4:1 in artillery though) with getting ~15-20% losses he completely destroyed enemy forces but he routinely sacrificed or had some brigades way out of the main division which lead to complete losses of them. It felt realistic as I also lost a couple of brigades in Shiloh battle but I feel it is one of the worst things that can happen gameplay wise as those brigades are completely lost which means no veterans, no equipment and no officer.
I am not sure if I should finish this campaign or start another one on a more difficult level. I have already a share of battles where I had 1k-2k casualties against enemy 10k-25k but I still had fun doing but it really felt as AI was sometimes lacking something: on one hand I liked when AI was able to try to flank or surround me, use skirmishers as scouts and play the artillery duels but on the other hand AI was also leaving artillery units without any cover or charging with infantry from way too far distance.
I am looking forward to new updates, and thanks again for an awesome mod!