Just a thought
Is it possible to re-do the Army Organisation skill. Reasoning behind this is:
to make Union build more flexible at early stage. It appears that the only way to max early battle brigade set-up numbers from the 1st minor battle after Philippi (10 Union brigades slots vs only 4 CSA in equivalent battle), 1st Bull Run (12 Union brigades vs 5 CSA) and then to end up with 2 Divisions of 24 Union brigades at Shiloh Epic battle is to start campaign with 2 points in Army Organisation (AO) and plough most of Union points into AO up to Shiloh. This restricts where other skill points can go, particularly when setting up your General and the Campaign. CSA do not have anything like this restriction on gameplay flexibility when distributing points from starting a new campaign and early battles to max out brigade numbers (as shown in figures above).
to help BCH in his Union MG Battle of Shiloh victory quest ( )
to allow greater flexibility in set-up and re-organisation of the Order of Battle for both CSA and Union Armies dependant on Objectives, Offence, Defence, anticipated enemy tactics, etc. Allowing armchair generals to interchange brigades more easily as the campaign progresses and allow extra artillery, cavalry brigades, etc to be kept in reserve or used more freely to make battles more varied, rather than disband them to make room for more canon fodder (infantry brigades).
to bring forward the point where the number of brigades/divisions/corps increases and to re-introduce the 5th Corps to allow a higher number of smaller corps/divisions to operate that will fit better with the designed order of battle/re-enforcement brigade number slots on some of the mid to late epic battles
something like
1 = 5 brigades
2 = 10 brigades
3 = 15 brigades
4 = 2 Corps of 20 brigades
5 = 2 Corps of 25 brigades
6 = 3 Corps of 25 brigades
7 = 3 Corps of 30 brigades
8 = 4 Corps of 30 brigades
9 = 4 Corps of 35 brigades
10 = 5 Corps of 35 brigades
Many thanks for your consideration and the work already done