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Seraphic Radiance

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Posts posted by Seraphic Radiance

  1. 17 minutes ago, Haratik said:

    Any of our naval historians come across this book before?  The Ottomans are near impossible to find anything about, so to find this book, even if some of it is out of period, makes me curious if it's worth having:

    Ottoman Sailing Ships: Galleys to Galleons

    No , but

    https://www.amazon.com/Guleryuz-Ottoman-Sailing-Galleys-Galleons/dp/B00RWU30EE

    5 pages show what is inside. Seems like it might have a bunch of publicly available blueprints stuffed inside and searchable info of that era. Would not pay $150 for it for sure. That 1st rate BP shown \/ can be found online. 

    71VzsRKmAnL.jpg

    71pOJxYkAhL.jpg

    81oP5LJdX7L.jpg

    Found on pinterest...

    ed178b88482551c1ba89c937937e02d5--ottoma

  2. 3 hours ago, admin said:

    It is not true. Ships generally tack faster and better than they did pre patch 14. You are probably comparing the turning with the 14.1 experiments which tripled yard power for line ships.

    In 14.3 Ships of the line have almost 1.5 speed of tacking compared to patch 13 data. (victory tacked in 2 mins previously and tacks in 1min 20 seconds now from broad reach to broad reach. It tacked in 180 seconds before

    I am talking about everything in general including turning through the wind. Empty oceans, no entertainment and long complex sailing mechanics. Sorry to say, but you guys failed to deliver a so promised product, you made 100s of changes to the original title and trashed most of the ideas along with amazing fans who supported you from the start. I waited long enough and I believe 100s more feel the same. I will avoid your dev company in the future and let others know. I will gladly support any skilled company who will try to return of a true Naval MMO and not a bugged simulator with no content. 

    P.S. I gave my money to CCP for 1 year sub. There I get everything that this game couldn't provide. That is $132 that you will not get. Also as promised I will provide an honest detailed review about NA development adventures. 

    ---> Think about what you are saying here. Veffels lost due to beaching or grounding(broken mechanics that we can't fix) or captured or destroyed due to (broken mechanics that we can't fix) beaching and/or grounding will not be recovered or replaced by the Admiralty and Support services. 

     

    NA_Traffic_Jam_On_The_Beach.jpg.9d543ce8

    Over and out. 

  3. vsync - off

    antialasing - off 

    water- medium

    ]---------------------------------------------

    I personally have water on Low + Reflections Low, not off. (creates glass effect- very beautiful), FXAA - off and everything else maxed out. 110 fps. Also, it's easier to aim with no waves. ;)

  4. 1 hour ago, z4ys said:

    Why is a bellona 150 pvp marks and the pLGV as well? what is the relation? PvP marks arent fine. They are just the lesser of all evil that is currently ingame. Make the Wasa a pvp mark ship only and you will see how balanced pvp marks are.

     

    Balance in this game is absent. Many things do not make sense at all I agree. For example if they made 1st rates hard to get game would change, but now everyone sails them and makes millions. Where is balance here? It's just silly design.

    It must be something like this:

    -Rank up

    -Get required skills to sail 1st rate ship + Books <--- PvE infused content

    -Get all required items (drops) + materials <--- PvE infused content

    -Build the ship

    -Insure it

    -Participate in organized battles and enjoy the pure Adrenaline. 

    Here we have a perfect balanced loop. Player works toward something that is going to be valued, but he can insure it and risk it. Sink? No problem Insurance helped me out a little,  I will grind a little and get it back in 1-2 months or I pay (millions) to Fleet people who sell the drops. If nation lost 5 x1st rates it would be big, but now it's just another boring battle. 1-2 rates are easily acquired and it achieves nothing. @admin‌‌‌ count how many 1st rates are now present on your server and tell me if it's good or bad. I bet they reach 1000s of ships, while it should be maximum around 150 for all nations combined. Balance? Where is the sink that can reduce that number to 150?

    If 1st-2nd rates could only be acquired through hard work and luck then you would have 1000s of Viewers watching your every port battle. Watching someone loose a fkn 1st Rate would not be the same anymore! It would be millions lost and damage done to that Nation. Simply Epic. 

    This game is not attractive enough. Take this as a friendly suggestion. 

     

  5. 24 minutes ago, congogrey said:

    Sirs, What is the process if your character name on Global is the same name as that on Caribbean?

    Don't redeem items. Delete, rename, redeem items. Items stored on your Steam account (grand bank) and not on characters.

    If you did redeem items (stored on character) and deleted, items will be lost unless you give them to your alt or friend who will return them back when you come back. In this case redeemed xp will be lost forever if toon is deleted. 

  6. 12 minutes ago, OneEyedSnake said:

    And if the clan leader is only half ranked up and started playing nearly two years ago? And is pretty clearly inactive? Is there any possibility that you or another dev could actually delete clans like these? 

    that would cause a massive rage outbreak if clan would decide to come back and find out they were deleted due to inactivity, just create new clan name. Be creative. 

  7. 2 minutes ago, z4ys said:

    Its not about the aggies. If redeemables arent transfert so isnt redeemable craft xp and captains xp transfert of the previous wipe. So if someone hadnt redeemed it its now gone.

    50 marks? I feel you. It's bad. So what now? Can we loose more people due to this?

  8. 3 minutes ago, Stepp636 said:

    No need for extra Aggys. So many are still in redeemables so if you want one just ask in global and a nice guy might give you one for free.

    Do I look like a beggar to ask in global for a ship that I mainly do not sail, but others new guys do and it will effect them. In the end Devs fkd up here and did not provide details. 

    I would just drop Christmas present package and make things smooth as butter. :ph34r: Just saying. 

  9. 17 minutes ago, z4ys said:

    no its not about the ships but if i would have known in detail i would have redeemed everything. There was no warning pls redeem everything because only assets get transfered.

    I had aggy that I never was able to redeem due to limited dock space. I guess it's gone now. Could @Ink drop few extra aggys as a refund for loss to all players? Some will get upset by this.  I don't care about forged papers, but ships...ehh.

  10. On 12/16/2017 at 5:37 PM, Landsman said:

    I always found the idea of split servers with a community this small and a map that big pretty stupid... 

    It wasn't like that before, population was booming until Devs made some bold moves and stopped feeding game with content.  Now we do not have any other option , but to kick sand in all in one box. 

  11. On 2/18/2016 at 1:59 PM, Shoklar said:

    Jodgi,

     

    I have been plotting some of these in polar coordinates in my spare time in the hope of creating a useful tool for players.  If you would like, I can complete the ships and update whenever you post new numbers.  Low resolution samples below:

     

    Renomee%20Oak%20-%20no%20mods.jpg

    Lynx%20Teak%20-%20no%20mods.jpg

    Renomee%20vs%20Lynx.jpg

    This must be in game under every ship and also compare tool would be awesome. 

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