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Posts posted by GhastlyGhost
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It would be nice to see that RvR is full clan based and nations are finally disbanded. I`m afraid that its impossible. So at least I would like to see mercenaries system or possibility to ally with clans from other nations.
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- Muskets volley effect like in Ultimate Admiral: AoS
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Faith some of you in this game is amazing. Don`t be disappointed after the release. Even if this game hit 1000 - 1100 players it will be still same unbalanced Naval with lot of unrealised ideas.
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3 hours ago, Slim McSauce said:
No you should not get DB for capturing ports. The port is your reward.
One word: Raids.
Ports are useless in current state. You can't even block annoying alt accounts.
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❤️ Ships. I`m interested.
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Its flag used when Commonwealth was ruled by house of Vasa members.
We had 3 "Vasa" kings
https://en.wikipedia.org/wiki/Sigismund_III_Vasa
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Good luck / Powodzenia
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29 minutes ago, Banished Privateer said:
I vote for Ubisoft, best Devs ever!
Only EA ! 😂
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2 hours ago, Cmdr RideZ said:
(...)
I fully understand your point of view. I also like a variety. Unfortunately in current state of mods we have too many of them and we can stack them (that made a lot of problems like speed meta). And some of them have just too much impact on the gameplay. Players should win by SKILL not better upgrades that can be stacked.
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remove all mods
easy and all problems solved
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52 minutes ago, Intrepido said:
My proposal to balance this ship:
-Much weaker masts.
-Way less sail HP
- 24lb carros instead of 32.
-Extra damage to crew from any type of cannon fire (ball, charge, grape...)
- Not able to equip crew upgrades or skilbooks.
-Less thickness.
and lower sailors number
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1 hour ago, Flash Jack said:
ISo I'm new.
I struggle with the tutorials. Go train in combat mission and make them later. If you cant complete them after 100h time to change game
I get sunk by combat mission jumpers as I struggle to level up in my own waters. They cant jump missions in Protected area.
I get accused of being an alt because I don't have ts. So go dowoload it or discord. Its only 1 min 😉
I get excluded from port battles because I'm not in a clan. So join the clan. I dont understand this "Clan phobia" of some players.
I can't buy stuff in my own port because clans have put huge prices on everything. Players made lot of milions by trade or in combat missions. Its not hard.
I cap the odd trader and get totally random mostly junk and get sunk because ow combat stays open to long. 🤣
Potential new players read the reviews.....
Its potential review of player that should play another game, or is retarded.
There is lot of clans that recruits new players and lern them how to survive in NA world ...
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But its not Eve. Yes infiltration will be always in sandbox game and shouldn`t be forbidden. But its doesn`t mean that we shouldn`t fight with this. More clan control over the owned port will be step in right direction. If Clan A B and C Coperate to cap port Z they should have influence who can trade. Its`s called embargo.
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2 minutes ago, Gregory Rainsborough said:
I'd remove them from shallow port battles though, they've no place there.
But both ships can still make effective screen that will rekt PB fleet.
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9 hours ago, Christendom said:
People paid for them and they are premium. Only reason. I would of preferred no DLC ships personally, but they’re here and admin already cashed the checks for them. They currently break 3 out of the 4 main sources of content in this game, I’d prefer RVR not not be one of them.
Its not a reason to make DLC ships OP. Its only killing OW. This ships need rebalance asap.
11 minutes ago, Gregory Rainsborough said:Rather than removing them from port battles their BR should be adjusted so it's less appealing to pick them over alternatives.
Tell us please how to adjust BR of this ships ? Set it to 300 ? 500 ?
Right now shallow PBs and combat zone are premium content and devs have to change it by rebalance this two ships.
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4 minutes ago, Lovec1990 said:
DLC ships do not brake war eco at all you still need too buy cannons, mods and repairs. Are you serious with this sentence ?
Question whats the diffrence of NPC bought ship compared too DLC ship? You dont see the difference ?
Ok.....
I dont have time to be a next player that elaborate why Note ships kill war eco. It make no sense because you will not read this.
At this point I end this discussion.
Fair winds.
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1 minute ago, Lovec1990 said:
blueprints would not sell good as ship does plus you still need too buy cannons why would i pay 300k for each reedem it would not help economy at all?
Nobody will buy DLC to this game if we dont have real content. At least blueprints will not broke war eco.
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I don`t understand. Why the hell you want to make all new ships DLC ......
It's retarded way of thinking.
The next ship DLC (in far future) should be a special blueprint that player can use even with 0lvl craft.
And NO. Note DLC ships shouldnt be able to join PB. Even if they will be balanced.
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18 hours ago, Lovec1990 said:
we need proper 5th rate DLC frigate like diana or santa so they will be less OP
Is it sarcasm ?
Everyone who asked for DLC now "have blood on hands". It`s alpha and some players want change it to P2W. Everyone who defend ship and outpost DLC are blind and need glasses.
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34 minutes ago, Wyy said:
i think they run the same game engine aswell
Its looks more like Ubisoft AnvilNext engine than Unity.
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New feature proposals - Proposals on too many nations issue?
in Feature proposals and Gameplay Help Q&A
Posted
Now after the game release it will be hard to find a sollution for too many nation issue. Adding China nation definitely didnt help it.
Personally, I don't like the nation system on War Server. I will always support clan based game. Nations should stay only on "Peace" server .
If i see the propostions of making forced alliances my reaction looks like this > 🤢. It`s sandbox and game dont force cooperation beetwen nations/ clans/ players that hate each other.
From my point of view we should have one big nation "Neutral" that have a several ports in various places on map. Then players can form the clans that are able to fight over the rest of ports, act like a nation and can ally with eachother.
Less drastic solution was proposed here:
Its hard to predict if it will work as should it. We will always have a "zerg" nation like russia and dead like Poland its all depend on clans. At least the small ones will get the support in form of positive modifiers. If propsition of "national modifiers and corruption" win I hope we will get firstly another thread to post our ideas for national moddifers