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Pad Seayew

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Posts posted by Pad Seayew

  1. I'm more of a fan of having special flags and pennants.

    The barkies themselves are based on historical models.  I'd cringe and disconnect to see a Surprise with the name Victory on it.  Or an "HMS" or "USS" visible anywhere on the stern.

    History is part of the appeal of the game for me, and while a fleet of Vics and Santis may be ahistorical, it doesn't make me gag like some of these suggestions. 

  2. I don't know how it could be done, but I would like to see a VoIP that is somehow not as cold, and sterile as a TeamSpeak or Discord.

    Something that could add to the voice experience of the game, more of a match to the crew sounds/calls.

    Does that make sense to anyone?  Bottom line is I find the current voice communications to be an immersion breaker.

  3. 2 hours ago, Spirit_in_the_Sky said:

    If you are removing durability, I believe it would be a good idea to incorporate an insurance system in its place. There is a precedence in other games like Elite: Dangerous and Star Citizen. You buy a ship and you have it forever. If it is destroyed, a ship can be replaced at a percentage of its cost.  It would mean we don't have to stock up on multiple ships any more, and not be afraid of losing them any time we leave port. That means more traffic on the sea and more fighting.

    90% of the ships in the game are made for fighting. Why punish people for getting out and fighting? As it is now, people will not go out in the best ships they can because they are punished if they do. If people know they won't lose their ships forever, they will be more willing to stick their necks out. They won't be afraid to get out with their biggest guns. In a game designed for fighting, it makes all the sense in the world to encourage people to fight. 

    Let us insure our ships and more people will be willing to fight, more willing to invest in the game because they know they will not lose their investment at the drop of a hat. People will be more willing to get out and fight, and fight harder without the fear of sinking. They would not be as encouraged to run when things start to look bad. They will stand their ground and fight to the death knowing they can get out and do it again and again.

    Remember, there's no such thing as "best ships".  Upgrades are becoming Ship Knowledge  (or whatever name is settled on).

    So bring your best Captain  (you).  :D

    • Like 1
  4. The only thing that sucks for them is limitation to 3 Nations.  Although I'd encourage any of them to just join PvP area, I'm the worst PvP player on the server and I've found a lot of fun as well as fear.  And TONS of great, big hearted, generous, friendly, sportsmanlike players.  I speak of the Continental Navy and it's allies although, believe it or not, I have run into gentlemanly, sportsmanlike enemies as well.

    Get together, make friends, sail together.  

    • Like 3
  5. 2 minutes ago, Morgane Drake said:

    = Big pvp clan choose who do pb = choose who can have building = choose who can craft = choose who can trade ?

    = choose who play or who leave is game...

     

    and,

     for others , little clans, solo players , casual etc... , cant product and trade =  no monney for buy Something = ?

     

     

    Ya better hope the prices are dirt cheap.  I gave up on crafting (except materials for my little clan/squadron) when I joined PvP EU, I may give it up altogether.  Hopefully I can find a Surprise or a privateer for 10k.

    • Like 1
  6. 57 minutes ago, JazAero said:

    You could be right, perhaps I am being a bit overly dramatic. Having said that however I do stand by the observation of demographics with regard to average age groups. I like to think that on the PVE server I am fairly well respected, and never hesitated to help or assist my fellow players Including and especially the brand-new players. But it has been my experience that on the PVP servers new players are often looked at as targets. And while I'm sure there are exceptions to any Observation I have never encountered the type of Destroy the other player at all cost mentality as I have witnessed on PVP.  So I really have to wonder if buying these two groups on one server is a wise decision. I guess that's all I am really trying to say here.

    I played on PvE on up through Commodore rank, and switched to PvP.  I've found the overwhelming majority of my (somewhat carebear to use the pejorative term) experience there has been very friendly and extremely generous.  I was welcomed straightaway.  Now, I don't know about the Realm Vs Realm Port Battle Conquest side of things, it could well be different.  But it's not what I'm interested in, at all.  Now we shall see what kind of game is left for me, as I barely have time for any real PvP (it always comes to me exactly when I don't want it).  You'd be amazed the amount of times I've surrendered because I had to get ready for work.

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