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Pad Seayew

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Posts posted by Pad Seayew

  1. The DLC is a bit pricey considering a player tends to stick with one nation.  Nevertheless, I was suckered in.  Need more !

    Also, any history folks with insight into the appropriate flags to fly, especially in Royal Navy ships?  For rear Admiral, Vice-Admiral, and Admiral I tend to favor first the Blue, then the white (which give me a break is nearly identical to the default), and then the Red for highest ranking admiral.  That's the closest I can divine the meaning according to the custom of the day, but welcome correction.

  2. Need more realistic terminology in-game.  Get rid of the word Clan altogether (Looong overdue!)  Perhaps Squadron for smaller "clans" and Fleet for bigger ones.  

    Embrace your niche, Game-Labs.  Give opportunity for history of the period to really shine.  I've been watching those flying simulator games with Airforceproud95 and among all the hilarity they really go for realism in their communications.  Maybe this is more of a complaint about the community, but one shouldn't feel like a LARP'er for using terms anyone can find in Dean King's lexicon, or online at https://www.historicnavalfiction.com/general-hnf-info/naval-fiction-glossary

    You are now released, and fine tuning the realism experience should be on your to-do list.

    • Like 7
  3. 1 hour ago, Hodo said:

    That is one of the other minor complaints I have had this whole wipe.  They never adjusted the labor, or cost of production of ANYTHING with the reduction of durability.  It doesnt hurt me as bad but it is a pain in the butt for many.

    That's why I can't play anymore. They promised it would be cheaper with one dura.

  4. On 3/17/2016 at 2:36 PM, Mongoose McMoose said:

    Add "A Sea of Words" which is the companion book to the Aubrey/Maturin series, so you can understand all the vague references.

    And the geographical companion, Harbors and High Seas.  Indispensable.

  5. I think Game-Labs needs to hire all of you wonderful chartmakers.  At least temporarily! 

    Very impressed with the talent of Naval Action players. 

    Anyone out there know how to design and implement a beautiful, tasteful looking GUI?  :D

  6. NAB-66611

    (I'm almost 100% sure that is the report number, sorry if I'm off)

    Reported again today, it's happened 3 instances now, in the Combat instance.  At a random time the rudder stops working.  Also, the cannons stop reloading, and the loaded cannon do not fire.

    My yards were still able to turn, so I avoided collision with that.  It seems to not recover until I leave the instance.  It then works in the OW and when entering another instance/mission.

    Please help!  I have asked a little in the Help chat in-game and I found no information there.  I listed it under "Gameplay" and "Major" because it can be life or death or wasted time in a combat situation.  

    Thanks again for all you do!

     

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