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Tinman

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Landsmen

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  1. How do the pirates fit into all this? (I mean what is the incentive to be a pirate?) it seems Privateer will fill this role? I would love to have an incentive to be a pirate. that cool flag alone just might not get it. Are their roles fairly equivalent?
  2. The admiralty and the other roles open up the possibilities for an incredible mission system. Officers get Pirate/Privateer/Trader capture missions. Crafters get building missions (where some of the ships being produced get sold to the admiralty) . Privateers get escort missions. I think missions (in some form) would add so much to the game in the future.
  3. I already thought of at leassst 15 ways to exploit that mechanic...INVISIBLE? Are you kidding me...traders who can be invisible moving goods in and out of ports with no consequence of profit loss. I will just flagg myself PVE...now i can move my 1ST rate into position for the battles with no consequences. Sounds like a good idea to me, I`m in. The possibilities are endless. You cannot interact in the PvP world if you do not take the same risks as everyone else.
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