Jump to content
Game-Labs Forum

Raxius

Members
  • Content count

    22
  • Joined

  • Last visited

Community Reputation

11 Good

About Raxius

  • Rank
    Landsmen
  1. Ship Loss on battle over

    any outcome/solution to this? waiting patiently for your investigative conclusion.
  2. National Population

    good you post video;s of victories... tho you need to to argue vs your losses. your bad... it will take too many years for you to be good.
  3. National Population

    i think cabal will always move to a side they think has the upper hand. they claim to be amazing. yet all i see is cabal in the shadow of any dominating nation. believe what you want voice all the oppinions you think i care to hear. but it was cabal who ran from GB pvp fleets. it was cabal who sided with swedes over its own nation. and now it is cabal playing swede... whilst things are good. soon they likely will go pirate if situations change.. and longterm.. cabal clan will always be a mercenary to any nation of which they belong. nuff said!!!
  4. National Population

    hmm.... interesting statement from a clan who just moved to sweden.. wasn't dutch enough?
  5. National Population

    the swedes fought well at navasse, redii you are right, Navasse was not a focused effort by GB. but i fear you will meet the same today. infact it could be worse because of navasse more should of been present and wasnt so it may be less likely we risk ships now. i agree with you on the danes.. lots of talking to other nations when they want a "challenge". but as players of naval action aside from nations. we all play to have fun. so lets keep it fun. my only fear redii. is attacking GB will not be fun maybe the danes can provide you with a more interesting fight... at least for now.
  6. Ship Loss on battle over

    dang my bad... guess its a bad idea to post on forum at 4am ^^. thanks for pointing this out. apologies.
  7. Ship Loss on battle over

    Hi Support, I was in a hostility mission with teddy teach at cayo del anclote. we both were in L'oceans. we both accidentally clicked onto a hostility order "enter as group" simultaneously. and teddy teach was in 1 mission alone, my mission had teach inside but offline.. sails down for 3 mins then sails up and sailed away (behavour of offline player in battle instance). during the Battle teddy's ship escaped. upon escape Teddyteach escaped in his own battle as well simultaniously. my battle continued. at the end of my battle Teddy Teach had been transported into cayo del anclote with no ship and with battle reward. Teddy Teach has submitted a f11 report bug. here is a screenshot to prove escape rather than sink . please refund the L'ocean to Teddy Teach as this is clearly a bug. how is it possible for a player to be in two places at the same time? L'ocean was Live Oak / White Oak with cartegena caulking, french gunnery sergeant and Bow figure Rattlesnake.
  8. Ship Loss on battle over

    where should this be posted?
  9. Ship Loss on battle over

    Hi Support, I was in a hostility mission with teddy teach at cayo del anclote. we both were in L'oceans. we both accidentally clicked onto a hostility order "enter as group" simultaneously. and teddy teach was in 1 mission alone, my mission had teach inside but offline.. sails down for 3 mins then sails up and sailed away (behavour of offline player in battle instance). during the Battle teddy's ship escaped. upon escape Teddyteach escaped in his own battle as well simultaniously. my battle continued. at the end of my battle Teddy Teach had been transported into cayo del anclote with no ship and with battle reward. Teddy Teach has submitted a f11 report bug. here is a screenshot to prove escape rather than sink . please refund the L'ocean to Teddy Teach as this is clearly a bug. how is it possible for a player to be in two places at the same time? L'ocean was Live Oak / White Oak with cartegena caulking, french gunnery sergeant and Bow figure Rattlesnake.
  10. Port Battle Limit

    based on current system nations like GB don't work we are not a nation of 2 - 3 large clans.. we have multiple small clans who each have the right to own/manage/support members of said clan. with this system it forces every nation to follow the same principles as certain nations by having all of us amalgamate into 2 or 3 large clans which just wont work on GB nation. with this current system it sabotages nations like GB. so on behalf of GB please... remove this handicap.
  11. Port Battle Limit

    please read patch notes and you will understand why I quoted clan war system and clan rvr
  12. Port Battle Limit

    funny how clans are listed on the global hostility levels than. wonder why that's there?
  13. Port Battle Limit

    what is the purpose in creating INDIVIDUAL ports for RVR and then set a 3 port limit? please remove this ridiculous handicap for clans and nations that cry regarding playerbase..... if a port has 100% hostility it should create a portbattle within the EU timeframe of 17:00 - 22:00. by creating the 3 port handicap for nations it interferes with the new "clan war system" and it will be exploited. with a 3 port cap clans can abuse this system and monopolise it by creating 3 port battles so other clans cannot create battles. hence small/medium clans will die out. just want to finish my point by saying why have clan rvr system if they are restricted by national handicaps.
  14. Boarding Mechanics AI

    @admin i am still not convinced the current setup for AI allows a 1 round win on boarding and allows them to reload faster than me and have marines and have perfect accuracy (never miss a rake every cannon ball inch perfect). as a player you have 5 slots for books 3 for upgrades. i cannot get full boarding perks, full reload speed, full dispersion reduction and perfect yard turns in 8 slots at least not to match the AI on this you must agree?
  15. Morning Sailors, This has been bugging me day by day and finally iv'e decided to speak up so it can be debated and hopefully changed. The Boarding Mechanics on AI is becoming ridiculous so lets begin, 1st rate ships having 20% Marines (player book only allows for 10% on 1st rates) - was boarded by a Santisima who had 1050 crew yet 210 marines... how many upgrades are the Devs giving the AI?? - they turn tighter, fire faster, sail faster, seem to have full boarding perks on boarding, this is somewhat annoying. please let me know your thoughts.. i lost a victory in 1 round to a Santi i had 850 crew no marines, santi had 1050 crew + marines and a 1 round win? with commands me: attack AI musket volley. the AI should been in crew shock yet instead i went from 90 morale to 0 after one attack - PLEASE CHANGE THIS. i think the boarding mechanics in general should be reworked but the AI need to be toned down a bit, i dont mind versatility so some AI have boarding perks others reload and others maneuverability but at the moment the AI seem to have 20 upgrade books with double stats and this just is annoying. one of the AI i fought was bugged i had to chase him an every time he got certain distance from me he dropped sails. as i got slightly closer raised sails an off it went. please change some of the mechanics in 1st - 3rd rate ships to avoid me losing another 1st rate to bugged / overpowered AI.
×